Graphics: Improve WorldInstance handling

This commit is contained in:
Jérôme Leclercq
2021-06-20 13:31:49 +02:00
parent 3ef3580ee7
commit 6f87a01fb2
5 changed files with 9 additions and 3 deletions

View File

@@ -29,7 +29,7 @@ namespace Nz
}
}
void Model::Draw(CommandBufferBuilder& commandBuffer, WorldInstance& instance) const
void Model::Draw(CommandBufferBuilder& commandBuffer, const WorldInstance& instance) const
{
commandBuffer.BindShaderBinding(Graphics::WorldBindingSet, instance.GetShaderBinding());