diff --git a/SDK/src/NDK/Systems/RenderSystem.cpp b/SDK/src/NDK/Systems/RenderSystem.cpp index c70bd5574..b9129d798 100644 --- a/SDK/src/NDK/Systems/RenderSystem.cpp +++ b/SDK/src/NDK/Systems/RenderSystem.cpp @@ -62,10 +62,11 @@ namespace Ndk NzAbstractRenderQueue* renderQueue = m_renderTechnique.GetRenderQueue(); renderQueue->Clear(); - for (const Ndk::EntityHandle& light : m_drawables) + //TODO: Culling + for (const Ndk::EntityHandle& drawable : m_drawables) { - GraphicsComponent& graphicsComponent = light->GetComponent(); - NodeComponent& drawableNode = light->GetComponent(); + GraphicsComponent& graphicsComponent = drawable->GetComponent(); + NodeComponent& drawableNode = drawable->GetComponent(); graphicsComponent.AddToRenderQueue(renderQueue); }