diff --git a/src/ShaderNode/DataModels/Cast.hpp b/src/ShaderNode/DataModels/Cast.hpp index 3c90f7e99..c1b63e8e0 100644 --- a/src/ShaderNode/DataModels/Cast.hpp +++ b/src/ShaderNode/DataModels/Cast.hpp @@ -8,8 +8,7 @@ #include #include #include -#include -#include +#include template class CastVec : public ShaderNode diff --git a/src/ShaderNode/DataModels/Cast.inl b/src/ShaderNode/DataModels/Cast.inl index bf852a5c0..56866aa3e 100644 --- a/src/ShaderNode/DataModels/Cast.inl +++ b/src/ShaderNode/DataModels/Cast.inl @@ -1,5 +1,7 @@ #include #include +#include +#include #include template diff --git a/src/ShaderNode/DataModels/FragmentOutput.cpp b/src/ShaderNode/DataModels/FragmentOutput.cpp index bfac47bee..b3938151b 100644 --- a/src/ShaderNode/DataModels/FragmentOutput.cpp +++ b/src/ShaderNode/DataModels/FragmentOutput.cpp @@ -1,6 +1,6 @@ #include #include -#include +#include Nz::ShaderAst::ExpressionPtr FragmentOutput::GetExpression(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count) const { diff --git a/src/ShaderNode/DataModels/FragmentOutput.hpp b/src/ShaderNode/DataModels/FragmentOutput.hpp index c70f39ff6..eb9b18bf9 100644 --- a/src/ShaderNode/DataModels/FragmentOutput.hpp +++ b/src/ShaderNode/DataModels/FragmentOutput.hpp @@ -4,7 +4,7 @@ #define NAZARA_SHADERNODES_FRAGMENTOUTPUT_HPP #include -#include +#include #include #include diff --git a/src/ShaderNode/DataModels/InputValue.cpp b/src/ShaderNode/DataModels/InputValue.cpp index 9962a101b..c36c4a256 100644 --- a/src/ShaderNode/DataModels/InputValue.cpp +++ b/src/ShaderNode/DataModels/InputValue.cpp @@ -1,7 +1,8 @@ #include #include -#include +#include #include +#include InputValue::InputValue(ShaderGraph& graph) : ShaderNode(graph) diff --git a/src/ShaderNode/DataModels/SampleTexture.cpp b/src/ShaderNode/DataModels/SampleTexture.cpp index 2ec25b2be..aa2b9d858 100644 --- a/src/ShaderNode/DataModels/SampleTexture.cpp +++ b/src/ShaderNode/DataModels/SampleTexture.cpp @@ -1,6 +1,5 @@ #include #include -#include #include SampleTexture::SampleTexture(ShaderGraph& graph) : diff --git a/src/ShaderNode/DataModels/SampleTexture.hpp b/src/ShaderNode/DataModels/SampleTexture.hpp index fc2550f80..3b463bb3b 100644 --- a/src/ShaderNode/DataModels/SampleTexture.hpp +++ b/src/ShaderNode/DataModels/SampleTexture.hpp @@ -8,8 +8,7 @@ #include #include #include -#include -#include +#include class SampleTexture : public ShaderNode { diff --git a/src/ShaderNode/DataModels/VecBinOp.hpp b/src/ShaderNode/DataModels/VecBinOp.hpp index e56c13461..6fa8fe875 100644 --- a/src/ShaderNode/DataModels/VecBinOp.hpp +++ b/src/ShaderNode/DataModels/VecBinOp.hpp @@ -4,7 +4,7 @@ #define NAZARA_SHADERNODES_VECBINOP_HPP #include -#include +#include template class VecBinOp : public ShaderNode diff --git a/src/ShaderNode/DataModels/VecData.cpp b/src/ShaderNode/DataModels/VecData.cpp deleted file mode 100644 index 376c8ea5c..000000000 --- a/src/ShaderNode/DataModels/VecData.cpp +++ /dev/null @@ -1 +0,0 @@ -#include diff --git a/src/ShaderNode/DataModels/VecValue.hpp b/src/ShaderNode/DataModels/VecValue.hpp index ad190f8b1..50ff1f4e1 100644 --- a/src/ShaderNode/DataModels/VecValue.hpp +++ b/src/ShaderNode/DataModels/VecValue.hpp @@ -8,7 +8,7 @@ #include #include #include -#include +#include #include template diff --git a/src/ShaderNode/DataModels/VecValue.inl b/src/ShaderNode/DataModels/VecValue.inl index f576bbb4e..7f3a9dc5e 100644 --- a/src/ShaderNode/DataModels/VecValue.inl +++ b/src/ShaderNode/DataModels/VecValue.inl @@ -1,6 +1,7 @@ +#include #include #include -#include +#include #include #include diff --git a/src/ShaderNode/DataTypes/VecData.cpp b/src/ShaderNode/DataTypes/VecData.cpp new file mode 100644 index 000000000..0b1f99d61 --- /dev/null +++ b/src/ShaderNode/DataTypes/VecData.cpp @@ -0,0 +1 @@ +#include diff --git a/src/ShaderNode/DataModels/VecData.hpp b/src/ShaderNode/DataTypes/VecData.hpp similarity index 97% rename from src/ShaderNode/DataModels/VecData.hpp rename to src/ShaderNode/DataTypes/VecData.hpp index 3882f20f1..447d37686 100644 --- a/src/ShaderNode/DataModels/VecData.hpp +++ b/src/ShaderNode/DataTypes/VecData.hpp @@ -101,6 +101,6 @@ template using VecType = typename VecTypeHelper::template Type constexpr std::array s_vectorComponents = { 'X', 'Y', 'Z', 'W' }; -#include +#include #endif diff --git a/src/ShaderNode/DataModels/VecData.inl b/src/ShaderNode/DataTypes/VecData.inl similarity index 73% rename from src/ShaderNode/DataModels/VecData.inl rename to src/ShaderNode/DataTypes/VecData.inl index 6c2d0379e..255fbd9ab 100644 --- a/src/ShaderNode/DataModels/VecData.inl +++ b/src/ShaderNode/DataTypes/VecData.inl @@ -1,4 +1,4 @@ -#include +#include inline VecData::VecData() : preview(64, 64, QImage::Format_RGBA8888)