Reworked VertexMapper to make it way more generic
Will work with any attribute and vertex declaration Former-commit-id: ca99734bd8a9c3e57c99b1cc338f03e79dda55f6
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@@ -8,11 +8,13 @@
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#define NAZARA_VERTEXMAPPER_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Utility/BufferMapper.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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class NzSubMesh;
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@@ -22,23 +24,17 @@ class NAZARA_API NzVertexMapper
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NzVertexMapper(NzSubMesh* subMesh);
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~NzVertexMapper();
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NzVector3f GetNormal(unsigned int i) const;
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NzVector3f GetPosition(unsigned int i) const;
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NzVector3f GetTangent(unsigned int i) const;
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NzVector2f GetTexCoord(unsigned int i) const;
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unsigned int GetVertexCount();
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void SetNormal(unsigned int i, const NzVector3f& normal);
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void SetPosition(unsigned int i, const NzVector3f& position);
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void SetTangent(unsigned int i, const NzVector3f& tangent);
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void SetTexCoord(unsigned int i, const NzVector2f& texCoord);
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template<typename T> NzSparsePtr<T> GetAttributePtr(nzAttributeUsage attribute);
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unsigned int GetVertexCount() const;
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void Unmap();
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private:
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NzBufferMapper<NzVertexBuffer> m_mapper;
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NzMeshVertex* m_vertices;
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NzVertexDeclarationConstRef m_declaration;
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unsigned int m_vertexCount;
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};
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#include <Nazara/Utility/VertexMapper.inl>
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#endif // NAZARA_VERTEXMAPPER_HPP
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27
include/Nazara/Utility/VertexMapper.inl
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27
include/Nazara/Utility/VertexMapper.inl
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@@ -0,0 +1,27 @@
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// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Debug.hpp>
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template <typename T>
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NzSparsePtr<T> NzVertexMapper::GetAttributePtr(nzAttributeUsage attribute)
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{
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bool enabled;
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nzAttributeType type;
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unsigned int offset;
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m_declaration->GetAttribute(attribute, &enabled, &type, &offset);
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if (enabled)
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{
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///TODO: Vérifier le rapport entre le type de l'attribut et le type template ?
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return NzSparsePtr<T>(static_cast<nzUInt8*>(m_mapper.GetPointer()) + offset, m_declaration->GetStride());
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}
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else
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{
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NazaraError("Attribute 0x" + NzString::Number(attribute, 16) + " is not enabled");
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return NzSparsePtr<T>();
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}
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}
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#include <Nazara/Utility/DebugOff.hpp>
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