Reworked VertexMapper to make it way more generic

Will work with any attribute and vertex declaration


Former-commit-id: ca99734bd8a9c3e57c99b1cc338f03e79dda55f6
This commit is contained in:
Lynix
2014-07-08 11:21:41 +02:00
parent af1d2d9146
commit 70e1327071
3 changed files with 53 additions and 129 deletions

View File

@@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Utility/VertexMapper.hpp>
#include <Nazara/Core/ErrorFlags.hpp>
#include <Nazara/Utility/BufferMapper.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/SkeletalMesh.hpp>
@@ -12,143 +13,43 @@
NzVertexMapper::NzVertexMapper(NzSubMesh* subMesh)
{
#ifdef NAZARA_DEBUG
m_vertices = nullptr; // Pour détecter les erreurs
#endif
NzErrorFlags flags(nzErrorFlag_ThrowException);
NzVertexBuffer* buffer = nullptr;
switch (subMesh->GetAnimationType())
{
case nzAnimationType_Skeletal:
m_vertices = reinterpret_cast<NzMeshVertex*>(static_cast<NzSkeletalMesh*>(subMesh)->GetBindPoseBuffer());
{
NzSkeletalMesh* skeletalMesh = static_cast<NzSkeletalMesh*>(subMesh);
buffer = skeletalMesh->GetVertexBuffer();
break;
}
case nzAnimationType_Static:
if (!m_mapper.Map(static_cast<NzStaticMesh*>(subMesh)->GetVertexBuffer(), nzBufferAccess_ReadWrite))
NazaraError("Failed to map buffer"); ///TODO: Unexpected
m_vertices = reinterpret_cast<NzMeshVertex*>(m_mapper.GetPointer());
{
NzStaticMesh* staticMesh = static_cast<NzStaticMesh*>(subMesh);
buffer = staticMesh->GetVertexBuffer();
break;
}
}
#ifdef NAZARA_DEBUG
if (!m_vertices)
NazaraInternalError("No vertices"); ///TODO: Internal, Unexpected
#endif
if (!buffer)
{
NazaraInternalError("Animation type not handled (0x" + NzString::Number(subMesh->GetAnimationType(), 16) + ')');
}
m_declaration = buffer->GetVertexDeclaration();
m_vertexCount = subMesh->GetVertexCount();
m_mapper.Map(buffer, nzBufferAccess_ReadWrite);
}
NzVertexMapper::~NzVertexMapper() = default;
NzVector3f NzVertexMapper::GetNormal(unsigned int i) const
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return NzVector3f();
}
#endif
return m_vertices[i].normal;
}
NzVector3f NzVertexMapper::GetPosition(unsigned int i) const
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return NzVector3f();
}
#endif
return m_vertices[i].position;
}
NzVector3f NzVertexMapper::GetTangent(unsigned int i) const
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return NzVector3f();
}
#endif
return m_vertices[i].tangent;
}
NzVector2f NzVertexMapper::GetTexCoord(unsigned int i) const
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return NzVector2f();
}
#endif
return m_vertices[i].uv;
}
unsigned int NzVertexMapper::GetVertexCount()
unsigned int NzVertexMapper::GetVertexCount() const
{
return m_vertexCount;
}
void NzVertexMapper::SetNormal(unsigned int i, const NzVector3f& normal)
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return;
}
#endif
m_vertices[i].normal = normal;
}
void NzVertexMapper::SetPosition(unsigned int i, const NzVector3f& position)
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return;
}
#endif
m_vertices[i].position = position;
}
void NzVertexMapper::SetTangent(unsigned int i, const NzVector3f& tangent)
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return;
}
#endif
m_vertices[i].tangent = tangent;
}
void NzVertexMapper::SetTexCoord(unsigned int i, const NzVector2f& texCoord)
{
#if NAZARA_UTILITY_SAFE
if (i >= m_vertexCount)
{
NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
return;
}
#endif
m_vertices[i].uv = texCoord;
}
void NzVertexMapper::Unmap()
{
m_mapper.Unmap();