Reworked VertexMapper to make it way more generic
Will work with any attribute and vertex declaration Former-commit-id: ca99734bd8a9c3e57c99b1cc338f03e79dda55f6
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@ -8,11 +8,13 @@
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#define NAZARA_VERTEXMAPPER_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <Nazara/Utility/BufferMapper.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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class NzSubMesh;
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@ -22,23 +24,17 @@ class NAZARA_API NzVertexMapper
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NzVertexMapper(NzSubMesh* subMesh);
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~NzVertexMapper();
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NzVector3f GetNormal(unsigned int i) const;
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NzVector3f GetPosition(unsigned int i) const;
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NzVector3f GetTangent(unsigned int i) const;
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NzVector2f GetTexCoord(unsigned int i) const;
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unsigned int GetVertexCount();
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void SetNormal(unsigned int i, const NzVector3f& normal);
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void SetPosition(unsigned int i, const NzVector3f& position);
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void SetTangent(unsigned int i, const NzVector3f& tangent);
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void SetTexCoord(unsigned int i, const NzVector2f& texCoord);
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template<typename T> NzSparsePtr<T> GetAttributePtr(nzAttributeUsage attribute);
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unsigned int GetVertexCount() const;
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void Unmap();
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private:
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NzBufferMapper<NzVertexBuffer> m_mapper;
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NzMeshVertex* m_vertices;
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NzVertexDeclarationConstRef m_declaration;
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unsigned int m_vertexCount;
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};
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#include <Nazara/Utility/VertexMapper.inl>
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#endif // NAZARA_VERTEXMAPPER_HPP
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@ -0,0 +1,27 @@
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// Copyright (C) 2014 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Debug.hpp>
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template <typename T>
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NzSparsePtr<T> NzVertexMapper::GetAttributePtr(nzAttributeUsage attribute)
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{
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bool enabled;
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nzAttributeType type;
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unsigned int offset;
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m_declaration->GetAttribute(attribute, &enabled, &type, &offset);
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if (enabled)
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{
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///TODO: Vérifier le rapport entre le type de l'attribut et le type template ?
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return NzSparsePtr<T>(static_cast<nzUInt8*>(m_mapper.GetPointer()) + offset, m_declaration->GetStride());
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}
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else
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{
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NazaraError("Attribute 0x" + NzString::Number(attribute, 16) + " is not enabled");
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return NzSparsePtr<T>();
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}
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}
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#include <Nazara/Utility/DebugOff.hpp>
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@ -3,6 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/VertexMapper.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Utility/BufferMapper.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/SkeletalMesh.hpp>
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@ -12,143 +13,43 @@
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NzVertexMapper::NzVertexMapper(NzSubMesh* subMesh)
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{
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#ifdef NAZARA_DEBUG
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m_vertices = nullptr; // Pour détecter les erreurs
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#endif
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NzErrorFlags flags(nzErrorFlag_ThrowException);
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NzVertexBuffer* buffer = nullptr;
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switch (subMesh->GetAnimationType())
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{
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case nzAnimationType_Skeletal:
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m_vertices = reinterpret_cast<NzMeshVertex*>(static_cast<NzSkeletalMesh*>(subMesh)->GetBindPoseBuffer());
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{
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NzSkeletalMesh* skeletalMesh = static_cast<NzSkeletalMesh*>(subMesh);
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buffer = skeletalMesh->GetVertexBuffer();
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break;
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}
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case nzAnimationType_Static:
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if (!m_mapper.Map(static_cast<NzStaticMesh*>(subMesh)->GetVertexBuffer(), nzBufferAccess_ReadWrite))
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NazaraError("Failed to map buffer"); ///TODO: Unexpected
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m_vertices = reinterpret_cast<NzMeshVertex*>(m_mapper.GetPointer());
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{
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NzStaticMesh* staticMesh = static_cast<NzStaticMesh*>(subMesh);
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buffer = staticMesh->GetVertexBuffer();
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break;
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}
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}
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#ifdef NAZARA_DEBUG
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if (!m_vertices)
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NazaraInternalError("No vertices"); ///TODO: Internal, Unexpected
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#endif
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if (!buffer)
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{
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NazaraInternalError("Animation type not handled (0x" + NzString::Number(subMesh->GetAnimationType(), 16) + ')');
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}
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m_declaration = buffer->GetVertexDeclaration();
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m_vertexCount = subMesh->GetVertexCount();
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m_mapper.Map(buffer, nzBufferAccess_ReadWrite);
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}
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NzVertexMapper::~NzVertexMapper() = default;
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NzVector3f NzVertexMapper::GetNormal(unsigned int i) const
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return NzVector3f();
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}
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#endif
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return m_vertices[i].normal;
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}
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NzVector3f NzVertexMapper::GetPosition(unsigned int i) const
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return NzVector3f();
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}
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#endif
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return m_vertices[i].position;
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}
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NzVector3f NzVertexMapper::GetTangent(unsigned int i) const
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return NzVector3f();
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}
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#endif
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return m_vertices[i].tangent;
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}
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NzVector2f NzVertexMapper::GetTexCoord(unsigned int i) const
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return NzVector2f();
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}
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#endif
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return m_vertices[i].uv;
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}
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unsigned int NzVertexMapper::GetVertexCount()
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unsigned int NzVertexMapper::GetVertexCount() const
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{
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return m_vertexCount;
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}
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void NzVertexMapper::SetNormal(unsigned int i, const NzVector3f& normal)
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return;
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}
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#endif
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m_vertices[i].normal = normal;
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}
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void NzVertexMapper::SetPosition(unsigned int i, const NzVector3f& position)
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return;
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}
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#endif
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m_vertices[i].position = position;
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}
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void NzVertexMapper::SetTangent(unsigned int i, const NzVector3f& tangent)
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return;
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}
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#endif
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m_vertices[i].tangent = tangent;
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}
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void NzVertexMapper::SetTexCoord(unsigned int i, const NzVector2f& texCoord)
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{
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#if NAZARA_UTILITY_SAFE
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if (i >= m_vertexCount)
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{
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NazaraError("Vertex index out of range (" + NzString::Number(i) + " >= " + NzString::Number(m_vertexCount) + ')');
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return;
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}
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#endif
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m_vertices[i].uv = texCoord;
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}
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void NzVertexMapper::Unmap()
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{
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m_mapper.Unmap();
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