Sdk: Integrate particles
Former-commit-id: fa4474b434340d15363ff2ffc91b58d2df3a62fc [formerly 8a52795fc49a847e7b558425fc03915b21139521] Former-commit-id: ac159c0cf652699400f720ef6fdad0fbf649308f
This commit is contained in:
29
SDK/include/NDK/Systems/ParticleSystem.hpp
Normal file
29
SDK/include/NDK/Systems/ParticleSystem.hpp
Normal file
@@ -0,0 +1,29 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Development Kit"
|
||||
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NDK_SYSTEMS_PARTICLESYSTEM_HPP
|
||||
#define NDK_SYSTEMS_PARTICLESYSTEM_HPP
|
||||
|
||||
#include <NDK/System.hpp>
|
||||
|
||||
namespace Ndk
|
||||
{
|
||||
class NDK_API ParticleSystem : public System<ParticleSystem>
|
||||
{
|
||||
public:
|
||||
ParticleSystem();
|
||||
~ParticleSystem() = default;
|
||||
|
||||
static SystemIndex systemIndex;
|
||||
|
||||
private:
|
||||
void OnUpdate(float elapsedTime) override;
|
||||
};
|
||||
}
|
||||
|
||||
#include <NDK/Systems/ParticleSystem.inl>
|
||||
|
||||
#endif // NDK_SYSTEMS_PARTICLESYSTEM_HPP
|
||||
3
SDK/include/NDK/Systems/ParticleSystem.inl
Normal file
3
SDK/include/NDK/Systems/ParticleSystem.inl
Normal file
@@ -0,0 +1,3 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Development Kit"
|
||||
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
|
||||
@@ -60,6 +60,7 @@ namespace Ndk
|
||||
EntityList m_directionalLights;
|
||||
EntityList m_lights;
|
||||
EntityList m_pointSpotLights;
|
||||
EntityList m_particleGroups;
|
||||
Nz::BackgroundRef m_background;
|
||||
Nz::DepthRenderTechnique m_shadowTechnique;
|
||||
Nz::Matrix4f m_coordinateSystemMatrix;
|
||||
|
||||
Reference in New Issue
Block a user