Big skeletal animation update
Added MeshInfos demo Added MD5Mesh/MD5Anim loader support Added Node class Fixed ResourceParams not being exported Added support for skeletal animation (Animation/Mesh/Joint/SkeletalMesh/Skeleton) Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type Moved Sequence declaration to Sequence.hpp -Animation: Renamed Create to Create[Keyframe|Skeletal] -AxisAlignedBox: Added Contains method Added GetCorner method Added GetCube method Added Transform method -Cube/Rect: Added GetPosition method Added GetSize method (Almost) Fixed ExtendTo method Fixed GetCenter method -File: Added GetDirectory static function Added GetPath method Renamed GetDirectoryPath method to GetDirectory -Math module: Fixed constructor/methods taking a non-const array GetNormal/Normalize methods now takes an optionnal integer pointer (returning length) Made all classes default constructor trivial Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns reference to object -Matrix4: Modified methods to avoid copies Removed COW (Too much overhead) Removed Concatenate[Affine] static function -Mesh: Renamed Create to Create[Keyframe|Skeletal|Static] Renamed Skin to Material -MeshParams: No longer takes declaration argument Renamed loadAnimations to animated Storage default to BufferStorage_Hardware if supported and BufferStorage_Software otherwise -OpenGL: Added glGetBooleanv function Added glIsEnabled function -Quaternion: Added ComputeW method Added Conjugate method -Renderer: Added IsEnabled static function Fixed GetLineWidth function not being static Removed SetVertexDeclaration -RenderWindow: Made CopyTo[Image|Texture] method constant -Resource Fixed RemoveResourceListener crash -ResourceLoader: Loaders are now used in a LIFO context -Stream: Renamed GetLine method to ReadLine -String: Fixed Simplified -Utility module Added configuration define for strict resource parsing -VertexBuffer Now takes a VertexDeclaration pointer -VertexDeclaration No longer throw an error when getting a non-existing element Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
This commit is contained in:
@@ -14,7 +14,7 @@ template<typename T>
|
||||
class NzRect
|
||||
{
|
||||
public:
|
||||
NzRect();
|
||||
NzRect() = default;
|
||||
NzRect(T X, T Y, T Width, T Height);
|
||||
NzRect(const T rect[4]);
|
||||
NzRect(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
|
||||
@@ -26,21 +26,23 @@ class NzRect
|
||||
bool Contains(const NzVector2<T>& point) const;
|
||||
bool Contains(const NzRect& rect) const;
|
||||
|
||||
void ExtendTo(const NzVector2<T>& point);
|
||||
void ExtendTo(const NzRect& rect);
|
||||
NzRect& ExtendTo(const NzVector2<T>& point);
|
||||
NzRect& ExtendTo(const NzRect& rect);
|
||||
|
||||
NzVector2<T> GetCenter() const;
|
||||
NzVector2<T> GetPosition() const;
|
||||
NzVector2<T> GetSize() const;
|
||||
|
||||
bool Intersect(const NzRect& rect, NzRect* intersection = nullptr) const;
|
||||
|
||||
bool IsValid() const;
|
||||
|
||||
void MakeZero();
|
||||
NzRect& MakeZero();
|
||||
|
||||
void Set(T X, T Y, T Width, T Height);
|
||||
void Set(const T rect[4]);
|
||||
void Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
|
||||
template<typename U> void Set(const NzRect<U>& rect);
|
||||
NzRect& Set(T X, T Y, T Width, T Height);
|
||||
NzRect& Set(const T rect[4]);
|
||||
NzRect& Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
|
||||
template<typename U> NzRect& Set(const NzRect<U>& rect);
|
||||
|
||||
NzString ToString() const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user