Big skeletal animation update

Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp

-Animation:
Renamed Create to Create[Keyframe|Skeletal]

-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method

-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method

-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory

-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object

-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function

-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material

-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise

-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function

-Quaternion:
Added ComputeW method
Added Conjugate method

-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration

-RenderWindow:
Made CopyTo[Image|Texture] method constant

-Resource
Fixed RemoveResourceListener crash

-ResourceLoader:
Loaders are now used in a LIFO context

-Stream:
Renamed GetLine method to ReadLine

-String:
Fixed Simplified

-Utility module
Added configuration define for strict resource parsing

-VertexBuffer
Now takes a VertexDeclaration pointer

-VertexDeclaration
No longer throw an error when getting a non-existing element


Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
This commit is contained in:
Lynix
2012-11-21 17:23:50 +01:00
parent 84f73f2b6a
commit 70ef422950
99 changed files with 6270 additions and 1983 deletions

View File

@@ -13,11 +13,6 @@
#define F(a) static_cast<T>(a)
template<typename T>
NzVector4<T>::NzVector4()
{
}
template<typename T>
NzVector4<T>::NzVector4(T X, T Y, T Z, T W)
{
@@ -31,7 +26,7 @@ NzVector4<T>::NzVector4(T scale)
}
template<typename T>
NzVector4<T>::NzVector4(T vec[4])
NzVector4<T>::NzVector4(const T vec[4])
{
Set(vec);
}
@@ -74,31 +69,31 @@ T NzVector4<T>::DotProduct(const NzVector4& vec) const
}
template<typename T>
void NzVector4<T>::MakeUnitX()
NzVector4<T>& NzVector4<T>::MakeUnitX()
{
Set(F(1.0), F(0.0), F(0.0), F(1.0));
return Set(F(1.0), F(0.0), F(0.0), F(1.0));
}
template<typename T>
void NzVector4<T>::MakeUnitY()
NzVector4<T>& NzVector4<T>::MakeUnitY()
{
Set(F(0.0), F(1.0), F(0.0), F(1.0));
return Set(F(0.0), F(1.0), F(0.0), F(1.0));
}
template<typename T>
void NzVector4<T>::MakeUnitZ()
NzVector4<T>& NzVector4<T>::MakeUnitZ()
{
Set(F(0.0), F(0.0), F(1.0), F(1.0));
return Set(F(0.0), F(0.0), F(1.0), F(1.0));
}
template<typename T>
void NzVector4<T>::MakeZero()
NzVector4<T>& NzVector4<T>::MakeZero()
{
Set(F(0.0), F(0.0), F(0.0), F(0.0));
return Set(F(0.0), F(0.0), F(0.0), F(0.0));
}
template<typename T>
void NzVector4<T>::Maximize(const NzVector4& vec)
NzVector4<T>& NzVector4<T>::Maximize(const NzVector4& vec)
{
if (vec.x > x)
x = vec.x;
@@ -111,10 +106,12 @@ void NzVector4<T>::Maximize(const NzVector4& vec)
if (vec.w > w)
w = vec.w;
return *this;
}
template<typename T>
void NzVector4<T>::Minimize(const NzVector4& vec)
NzVector4<T>& NzVector4<T>::Minimize(const NzVector4& vec)
{
if (vec.x < x)
x = vec.x;
@@ -127,60 +124,76 @@ void NzVector4<T>::Minimize(const NzVector4& vec)
if (vec.w < w)
w = vec.w;
return *this;
}
template<typename T>
void NzVector4<T>::Normalize()
NzVector4<T>& NzVector4<T>::Normalize(T* length)
{
if (!NzNumberEquals(w, F(0.0)))
{
x /= w;
y /= w;
z /= w;
}
x /= w;
y /= w;
z /= w;
w = F(1.0);
if (length)
*length = w;
return *this;
}
template<typename T>
void NzVector4<T>::Set(T X, T Y, T Z, T W)
NzVector4<T>& NzVector4<T>::Set(T X, T Y, T Z, T W)
{
w = W;
x = X;
y = Y;
z = Z;
return *this;
}
template<typename T>
void NzVector4<T>::Set(T scale)
NzVector4<T>& NzVector4<T>::Set(T scale)
{
w = scale;
x = scale;
y = scale;
z = scale;
return *this;
}
template<typename T>
void NzVector4<T>::Set(T vec[4])
NzVector4<T>& NzVector4<T>::Set(const T vec[4])
{
std::memcpy(&x, vec, 4*sizeof(T));
return *this;
}
template<typename T>
void NzVector4<T>::Set(const NzVector3<T>& vec, T W)
NzVector4<T>& NzVector4<T>::Set(const NzVector3<T>& vec, T W)
{
w = W;
x = vec.x;
y = vec.y;
z = vec.z;
w = W;
return *this;
}
template<typename T>
template<typename U>
void NzVector4<T>::Set(const NzVector4<U>& vec)
NzVector4<T>& NzVector4<T>::Set(const NzVector4<U>& vec)
{
w = F(vec.w);
x = F(vec.x);
y = F(vec.y);
z = F(vec.z);
return *this;
}
template<typename T>
@@ -216,8 +229,9 @@ T& NzVector4<T>::operator[](unsigned int i)
if (i >= 4)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 4)";
ss << "Index out of range: (" << i << " >= 4)";
NazaraError(ss);
throw std::domain_error(ss.ToString());
}
#endif
@@ -232,8 +246,9 @@ T NzVector4<T>::operator[](unsigned int i) const
if (i >= 4)
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 4)";
ss << "Index out of range: (" << i << " >= 4)";
NazaraError(ss);
throw std::domain_error(ss.ToString());
}
#endif
@@ -283,10 +298,10 @@ NzVector4<T> NzVector4<T>::operator/(const NzVector4& vec) const
#if NAZARA_MATH_SAFE
if (NzNumberEquals(vec.x, F(0.0)) || NzNumberEquals(vec.y, F(0.0)) || NzNumberEquals(vec.z, F(0.0)) || NzNumberEquals(vec.w, F(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
NzString error("Division by zero");
throw std::domain_error(ss.ToString());
NazaraError(error);
throw std::domain_error(error);
}
#endif
@@ -299,10 +314,10 @@ NzVector4<T> NzVector4<T>::operator/(T scale) const
#if NAZARA_MATH_SAFE
if (NzNumberEquals(scale, F(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
NzString error("Division by zero");
throw std::domain_error(ss.ToString());
NazaraError(error);
throw std::domain_error(error);
}
#endif
@@ -359,10 +374,10 @@ NzVector4<T>& NzVector4<T>::operator/=(const NzVector4& vec)
#if NAZARA_MATH_SAFE
if (NzNumberEquals(vec.x, F(0.0)) || NzNumberEquals(vec.y, F(0.0)) || NzNumberEquals(vec.z, F(0.0)) || NzNumberEquals(vec.w, F(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
NzString error("Division by zero");
throw std::domain_error(ss.ToString());
NazaraError(error);
throw std::domain_error(error);
}
#endif
@@ -380,10 +395,10 @@ NzVector4<T>& NzVector4<T>::operator/=(T scale)
#if NAZARA_MATH_SAFE
if (NzNumberEquals(scale, F(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
NzString error("Division by zero");
throw std::domain_error(ss.ToString());
NazaraError(error);
throw std::domain_error(error);
}
#endif
@@ -488,10 +503,10 @@ NzVector4<T> operator/(T scale, const NzVector4<T>& vec)
#if NAZARA_MATH_SAFE
if (NzNumberEquals(vec.x, F(0.0)) || NzNumberEquals(vec.y, F(0.0)) || NzNumberEquals(vec.z, F(0.0)) || NzNumberEquals(vec.w, F(0.0)))
{
NzStringStream ss;
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
NzString error("Division by zero");
throw std::domain_error(ss.ToString());
NazaraError(error);
throw std::domain_error(error);
}
#endif