diff --git a/ChangeLog.md b/ChangeLog.md index d2c5b2d83..3f22ba700 100644 --- a/ChangeLog.md +++ b/ChangeLog.md @@ -177,6 +177,7 @@ Nazara Engine: - ⚠ Collider3D::ForEachPolygon now takes a void(Vector3f\*, std::size_t) callback (instead of void(float\*, std::size_t)) - Added Collider2D::ForEachPolygon method - Added RigidBody::[Get|Set]PositionOffset allowing set an offset between body logic position and body physics position (center of mass position) +- ⚠ Default TextureSampler WrapMode is now Clamp (instead of Repeat) Nazara Development Kit: - Added ImageWidget (#139) diff --git a/src/Nazara/Renderer/TextureSampler.cpp b/src/Nazara/Renderer/TextureSampler.cpp index 4f1f9233f..3d24e5d1d 100644 --- a/src/Nazara/Renderer/TextureSampler.cpp +++ b/src/Nazara/Renderer/TextureSampler.cpp @@ -389,5 +389,5 @@ namespace Nz UInt8 TextureSampler::s_defaultAnisotropyLevel = 1; SamplerFilter TextureSampler::s_defaultFilterMode = SamplerFilter_Trilinear; - SamplerWrap TextureSampler::s_defaultWrapMode = SamplerWrap_Repeat; + SamplerWrap TextureSampler::s_defaultWrapMode = SamplerWrap_Clamp; }