Commit missing files

This commit is contained in:
Jérôme Leclercq
2021-05-24 21:07:17 +02:00
parent ba7c56ddfa
commit 7140e322c1
11 changed files with 39 additions and 28 deletions

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@@ -104,8 +104,7 @@ namespace Nz
class GearConstraint2D;
using GearConstraint2DHandle = ObjectHandle<GearConstraint2D>;
using GearConstraint2DRef = ObjectRef<GearConstraint2D>;
class NAZARA_PHYSICS2D_API GearConstraint2D : public Constraint2D
{
public:
@@ -117,8 +116,6 @@ namespace Nz
void SetPhase(float phase);
void SetRatio(float ratio);
template<typename... Args> static GearConstraint2DRef New(Args&&... args);
};
class MotorConstraint2D;

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@@ -18,7 +18,7 @@ namespace Nz
struct VertexBufferData
{
std::size_t binding;
VertexDeclarationConstRef declaration;
std::shared_ptr<const VertexDeclaration> declaration;
};
std::shared_ptr<RenderPipelineLayout> pipelineLayout;

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@@ -19,10 +19,10 @@ namespace Nz
struct RenderStates
{
FaceFilling faceFilling = FaceFilling_Fill;
FaceSide cullingSide = FaceSide_Back;
RendererComparison depthCompare = RendererComparison_Less;
PrimitiveMode primitiveMode = PrimitiveMode_TriangleList;
FaceFilling faceFilling = FaceFilling::Fill;
FaceSide cullingSide = FaceSide::Back;
RendererComparison depthCompare = RendererComparison::Less;
PrimitiveMode primitiveMode = PrimitiveMode::TriangleList;
struct
{
@@ -36,10 +36,10 @@ namespace Nz
struct
{
RendererComparison compare = RendererComparison_Always;
StencilOperation depthFail = StencilOperation_Keep;
StencilOperation fail = StencilOperation_Keep;
StencilOperation pass = StencilOperation_Keep;
RendererComparison compare = RendererComparison::Always;
StencilOperation depthFail = StencilOperation::Keep;
StencilOperation fail = StencilOperation::Keep;
StencilOperation pass = StencilOperation::Keep;
UInt32 compareMask = 0xFFFFFFFF;
UInt32 reference = 0;
UInt32 writeMask = 0xFFFFFFFF;

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@@ -15,7 +15,7 @@ namespace Nz
{
struct RenderWindowParameters
{
std::vector<PixelFormat> depthFormats = {Nz::PixelFormat_Depth32, Nz::PixelFormat_Depth24}; //< By order of preference
std::vector<PixelFormat> depthFormats = {Nz::PixelFormat::Depth32, Nz::PixelFormat::Depth24}; //< By order of preference
bool verticalSync = false;
};
}

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@@ -17,12 +17,12 @@ namespace Nz
struct TextureSamplerInfo
{
float anisotropyLevel = 0.f;
SamplerFilter magFilter = SamplerFilter_Linear;
SamplerFilter minFilter = SamplerFilter_Linear;
SamplerMipmapMode mipmapMode = SamplerMipmapMode_Linear;
SamplerWrap wrapModeU = SamplerWrap_Clamp;
SamplerWrap wrapModeV = SamplerWrap_Clamp;
SamplerWrap wrapModeW = SamplerWrap_Clamp;
SamplerFilter magFilter = SamplerFilter::Linear;
SamplerFilter minFilter = SamplerFilter::Linear;
SamplerMipmapMode mipmapMode = SamplerMipmapMode::Linear;
SamplerWrap wrapModeU = SamplerWrap::Clamp;
SamplerWrap wrapModeV = SamplerWrap::Clamp;
SamplerWrap wrapModeW = SamplerWrap::Clamp;
inline bool operator==(const TextureSamplerInfo& samplerInfo) const;
inline bool operator!=(const TextureSamplerInfo& samplerInfo) const;

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@@ -10,6 +10,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Color.hpp>
#include <Nazara/Core/ObjectLibrary.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceManager.hpp>
@@ -49,8 +50,9 @@ namespace Nz
Image();
Image(ImageType type, PixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, UInt8 levelCount = 1);
Image(const Image& image);
Image(SharedImage* sharedImage);
Image(const Image& image);
inline Image(Image&& image) noexcept;
~Image();
bool Convert(PixelFormat format);
@@ -104,6 +106,7 @@ namespace Nz
bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
Image& operator=(const Image& image);
inline Image& operator=(Image&& image) noexcept;
static void Copy(UInt8* destination, const UInt8* source, PixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, unsigned int dstWidth = 0, unsigned int dstHeight = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0);
static UInt8 GetMaxLevel(unsigned int width, unsigned int height, unsigned int depth = 1);

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@@ -8,6 +8,17 @@
namespace Nz
{
inline Image::Image(Image&& image) noexcept :
m_sharedImage(std::exchange(image.m_sharedImage, &emptyImage))
{
}
inline Image& Image::operator=(Image&& image) noexcept
{
std::swap(m_sharedImage, image.m_sharedImage);
return *this;
}
}
#include <Nazara/Utility/DebugOff.hpp>