Merge remote-tracking branch 'refs/remotes/origin/master' into culling
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@@ -234,7 +234,7 @@ namespace Ndk
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* \param viewer Viewer of the scene
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*/
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void RenderSystem::UpdateDirectionalShadowMaps(const Nz::AbstractViewer& viewer)
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void RenderSystem::UpdateDirectionalShadowMaps(const Nz::AbstractViewer& /*viewer*/)
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{
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if (!m_shadowRT.IsValid())
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m_shadowRT.Create();
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@@ -265,7 +265,6 @@ namespace Ndk
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for (const Ndk::EntityHandle& drawable : m_drawables)
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{
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GraphicsComponent& graphicsComponent = drawable->GetComponent<GraphicsComponent>();
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NodeComponent& drawableNode = drawable->GetComponent<NodeComponent>();
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graphicsComponent.AddToRenderQueue(renderQueue);
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}
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@@ -338,7 +337,6 @@ namespace Ndk
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for (const Ndk::EntityHandle& drawable : m_drawables)
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{
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GraphicsComponent& graphicsComponent = drawable->GetComponent<GraphicsComponent>();
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NodeComponent& drawableNode = drawable->GetComponent<NodeComponent>();
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graphicsComponent.AddToRenderQueue(renderQueue);
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}
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@@ -366,7 +364,6 @@ namespace Ndk
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for (const Ndk::EntityHandle& drawable : m_drawables)
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{
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GraphicsComponent& graphicsComponent = drawable->GetComponent<GraphicsComponent>();
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NodeComponent& drawableNode = drawable->GetComponent<NodeComponent>();
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graphicsComponent.AddToRenderQueue(renderQueue);
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}
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