Merge remote-tracking branch 'refs/remotes/origin/master' into culling
This commit is contained in:
@@ -21,7 +21,7 @@ namespace Nz
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virtual void EnableStdReplication(bool enable) = 0;
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virtual bool IsStdReplicationEnabled() = 0;
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virtual bool IsStdReplicationEnabled() const = 0;
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virtual void Write(const String& string) = 0;
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virtual void WriteError(ErrorType type, const String& error, unsigned int line = 0, const char* file = nullptr, const char* function = nullptr);
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@@ -123,9 +123,8 @@ namespace Nz
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* \see CountOf
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*/
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template<typename T, std::size_t N>
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constexpr std::size_t CountOf(T(&name)[N]) noexcept
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constexpr std::size_t CountOf(T(&)[N]) noexcept
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{
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// NazaraUnused(name); //< Because "body of function is not a return-statement" >.>
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return N;
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}
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@@ -25,8 +25,8 @@ namespace Nz
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void EnableTimeLogging(bool enable);
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void EnableStdReplication(bool enable) override;
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bool IsStdReplicationEnabled() override;
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bool IsTimeLoggingEnabled();
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bool IsStdReplicationEnabled() const override;
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bool IsTimeLoggingEnabled() const;
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void Write(const String& string) override;
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void WriteError(ErrorType type, const String& error, unsigned int line = 0, const char* file = nullptr, const char* function = nullptr) override;
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@@ -71,6 +71,8 @@ namespace Nz
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template<typename T>
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HandledObject<T>& HandledObject<T>::operator=(const HandledObject& object)
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{
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NazaraUnused(object);
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// Nothing to do
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return *this;
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}
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@@ -22,7 +22,7 @@ namespace Nz
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void EnableStdReplication(bool enable) override;
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bool IsStdReplicationEnabled() override;
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bool IsStdReplicationEnabled() const override;
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void Write(const String& string) override;
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void WriteError(ErrorType type, const String& error, unsigned int line = 0, const char* file = nullptr, const char* function = nullptr) override;
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@@ -78,7 +78,6 @@ namespace Nz
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Color m_color;
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MaterialRef m_material;
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Recti m_localBounds;
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mutable bool m_verticesUpdated;
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float m_scale;
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static TextSpriteLibrary::LibraryMap s_library;
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@@ -8,6 +8,7 @@
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#define NAZARA_VECTOR2_HPP
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#include <Nazara/Core/String.hpp>
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#include <functional>
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namespace Nz
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{
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@@ -119,6 +120,11 @@ template<typename T> std::ostream& operator<<(std::ostream& out, const Nz::Vecto
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template<typename T> Nz::Vector2<T> operator*(T scale, const Nz::Vector2<T>& vec);
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template<typename T> Nz::Vector2<T> operator/(T scale, const Nz::Vector2<T>& vec);
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namespace std
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{
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template<class T> struct hash<Nz::Vector2<T>>;
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}
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#include <Nazara/Math/Vector2.inl>
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#endif // NAZARA_VECTOR2_HPP
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@@ -1057,6 +1057,29 @@ Nz::Vector2<T> operator/(T scale, const Nz::Vector2<T>& vec)
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return Nz::Vector2<T>(scale / vec.x, scale / vec.y);
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}
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namespace std
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{
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template<class T>
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struct hash<Nz::Vector2<T>>
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||||
{
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/*!
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* \brief Specialisation of std to hash
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* \return Result of the hash
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||||
*
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* \param v Vector2 to hash
|
||||
*/
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||||
std::size_t operator()(const Nz::Vector2<T>& v) const
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{
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||||
std::size_t seed {};
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Nz::HashCombine(seed, v.x);
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Nz::HashCombine(seed, v.y);
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||||
|
||||
return seed;
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||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#undef F
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
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||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#define NAZARA_VECTOR3_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <functional>
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|
||||
namespace Nz
|
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{
|
||||
@@ -141,6 +142,11 @@ template<typename T> std::ostream& operator<<(std::ostream& out, const Nz::Vecto
|
||||
template<typename T> Nz::Vector3<T> operator*(T scale, const Nz::Vector3<T>& vec);
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||||
template<typename T> Nz::Vector3<T> operator/(T scale, const Nz::Vector3<T>& vec);
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||||
|
||||
namespace std
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||||
{
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||||
template<class T> struct hash<Nz::Vector3<T>>;
|
||||
}
|
||||
|
||||
#include <Nazara/Math/Vector3.inl>
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||||
|
||||
#endif // NAZARA_VECTOR3_HPP
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||||
|
||||
@@ -1347,6 +1347,31 @@ Nz::Vector3<T> operator/(T scale, const Nz::Vector3<T>& vec)
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||||
return Nz::Vector3<T>(scale / vec.x, scale / vec.y, scale / vec.z);
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||||
}
|
||||
|
||||
namespace std
|
||||
{
|
||||
template<class T>
|
||||
struct hash<Nz::Vector3<T>>
|
||||
{
|
||||
/*!
|
||||
* \brief Specialisation of std to hash
|
||||
* \return Result of the hash
|
||||
*
|
||||
* \param v Vector3 to hash
|
||||
*/
|
||||
|
||||
std::size_t operator()(const Nz::Vector3<T>& v) const
|
||||
{
|
||||
std::size_t seed {};
|
||||
|
||||
Nz::HashCombine(seed, v.x);
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||||
Nz::HashCombine(seed, v.y);
|
||||
Nz::HashCombine(seed, v.z);
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||||
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
}
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||||
|
||||
#undef F
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||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#define NAZARA_VECTOR4_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <functional>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
@@ -117,6 +118,11 @@ template<typename T> std::ostream& operator<<(std::ostream& out, const Nz::Vecto
|
||||
template<typename T> Nz::Vector4<T> operator*(T scale, const Nz::Vector4<T>& vec);
|
||||
template<typename T> Nz::Vector4<T> operator/(T scale, const Nz::Vector4<T>& vec);
|
||||
|
||||
namespace std
|
||||
{
|
||||
template<class T> struct hash<Nz::Vector4<T>>;
|
||||
}
|
||||
|
||||
#include <Nazara/Math/Vector4.inl>
|
||||
|
||||
#endif // NAZARA_VECTOR4_HPP
|
||||
|
||||
@@ -1120,6 +1120,31 @@ Nz::Vector4<T> operator/(T scale, const Nz::Vector4<T>& vec)
|
||||
return Nz::Vector4<T>(scale / vec.x, scale / vec.y, scale / vec.z, scale / vec.w);
|
||||
}
|
||||
|
||||
namespace std
|
||||
{
|
||||
template<class T>
|
||||
struct hash<Nz::Vector4<T>>
|
||||
{
|
||||
/*!
|
||||
* \brief Specialisation of std to hash
|
||||
* \return Result of the hash
|
||||
*
|
||||
* \param v Vector4 to hash
|
||||
*/
|
||||
std::size_t operator()(const Nz::Vector4<T>& v) const
|
||||
{
|
||||
std::size_t seed {};
|
||||
|
||||
Nz::HashCombine(seed, v.x);
|
||||
Nz::HashCombine(seed, v.y);
|
||||
Nz::HashCombine(seed, v.z);
|
||||
Nz::HashCombine(seed, v.w);
|
||||
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#undef F
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||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
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||||
|
||||
@@ -56,7 +56,7 @@ namespace Nz
|
||||
*/
|
||||
|
||||
inline IpAddress::IpAddress(const UInt8& a, const UInt8& b, const UInt8& c, const UInt8& d, UInt16 port) :
|
||||
IpAddress(IPv4{a, b, c, d}, port)
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||||
IpAddress(IPv4{{a, b, c, d}}, port)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -68,7 +68,7 @@ namespace Nz
|
||||
*/
|
||||
|
||||
inline IpAddress::IpAddress(const UInt16& a, const UInt16& b, const UInt16& c, const UInt16& d, const UInt16& e, const UInt16& f, const UInt16& g, const UInt16& h, UInt16 port) :
|
||||
IpAddress(IPv6{a, b, c, d, e, f, g, h}, port)
|
||||
IpAddress(IPv6{{a, b, c, d, e, f, g, h}}, port)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -79,8 +79,8 @@ namespace Nz
|
||||
PendingPacket m_pendingPacket;
|
||||
UInt64 m_keepAliveInterval;
|
||||
UInt64 m_keepAliveTime;
|
||||
bool m_isLowDelayEnabled;
|
||||
bool m_isKeepAliveEnabled;
|
||||
bool m_isLowDelayEnabled;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -25,11 +25,6 @@ namespace Nz
|
||||
|
||||
private:
|
||||
const NoiseBase& m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
float m_offset;
|
||||
float m_weight;
|
||||
float m_signal;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_ENUMS_PHYSICS_HPP
|
||||
#define NAZARA_ENUMS_PHYSICS_HPP
|
||||
|
||||
enum GeomType
|
||||
{
|
||||
GeomType_Box,
|
||||
GeomType_Capsule,
|
||||
GeomType_Cone,
|
||||
GeomType_Compound,
|
||||
GeomType_ConvexHull,
|
||||
GeomType_Cylinder,
|
||||
GeomType_Heightfield,
|
||||
GeomType_Null,
|
||||
GeomType_Scene,
|
||||
GeomType_Sphere,
|
||||
GeomType_Tree,
|
||||
|
||||
GeomType_Max = GeomType_Tree
|
||||
};
|
||||
|
||||
#endif // NAZARA_ENUMS_PHYSICS_HPP
|
||||
@@ -1,273 +0,0 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_GEOM_HPP
|
||||
#define NAZARA_GEOM_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/PrimitiveList.hpp>
|
||||
#include <Nazara/Core/ObjectLibrary.hpp>
|
||||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Core/RefCounted.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Math/Box.hpp>
|
||||
#include <Nazara/Math/Quaternion.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Physics/Config.hpp>
|
||||
#include <Nazara/Physics/Enums.hpp>
|
||||
#include <unordered_map>
|
||||
|
||||
class NewtonCollision;
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
///TODO: CollisionModifier
|
||||
///TODO: HeightfieldGeom
|
||||
///TODO: PlaneGeom ?
|
||||
///TODO: SceneGeom
|
||||
///TODO: TreeGeom
|
||||
|
||||
class PhysGeom;
|
||||
class PhysWorld;
|
||||
|
||||
using PhysGeomConstRef = ObjectRef<const PhysGeom>;
|
||||
using PhysGeomLibrary = ObjectLibrary<PhysGeom>;
|
||||
using PhysGeomRef = ObjectRef<PhysGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API PhysGeom : public RefCounted
|
||||
{
|
||||
friend PhysGeomLibrary;
|
||||
friend class Physics;
|
||||
|
||||
public:
|
||||
PhysGeom() = default;
|
||||
PhysGeom(const PhysGeom&) = delete;
|
||||
PhysGeom(PhysGeom&&) = delete;
|
||||
virtual ~PhysGeom();
|
||||
|
||||
Boxf ComputeAABB(const Vector3f& translation, const Quaternionf& rotation, const Vector3f& scale) const;
|
||||
virtual Boxf ComputeAABB(const Matrix4f& offsetMatrix = Matrix4f::Identity(), const Vector3f& scale = Vector3f::Unit()) const;
|
||||
virtual void ComputeInertialMatrix(Vector3f* inertia, Vector3f* center) const;
|
||||
virtual float ComputeVolume() const;
|
||||
|
||||
NewtonCollision* GetHandle(PhysWorld* world) const;
|
||||
virtual GeomType GetType() const = 0;
|
||||
|
||||
PhysGeom& operator=(const PhysGeom&) = delete;
|
||||
PhysGeom& operator=(PhysGeom&&) = delete;
|
||||
|
||||
static PhysGeomRef Build(const PrimitiveList& list);
|
||||
|
||||
// Signals:
|
||||
NazaraSignal(OnPhysGeomRelease, const PhysGeom* /*physGeom*/);
|
||||
|
||||
protected:
|
||||
virtual NewtonCollision* CreateHandle(PhysWorld* world) const = 0;
|
||||
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
mutable std::unordered_map<PhysWorld*, NewtonCollision*> m_handles;
|
||||
|
||||
static PhysGeomLibrary::LibraryMap s_library;
|
||||
};
|
||||
|
||||
class BoxGeom;
|
||||
|
||||
using BoxGeomConstRef = ObjectRef<const BoxGeom>;
|
||||
using BoxGeomRef = ObjectRef<BoxGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API BoxGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
BoxGeom(const Vector3f& lengths, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
BoxGeom(const Vector3f& lengths, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
Boxf ComputeAABB(const Matrix4f& offsetMatrix = Matrix4f::Identity(), const Vector3f& scale = Vector3f::Unit()) const override;
|
||||
float ComputeVolume() const override;
|
||||
|
||||
Vector3f GetLengths() const;
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static BoxGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
Vector3f m_lengths;
|
||||
};
|
||||
|
||||
class CapsuleGeom;
|
||||
|
||||
using CapsuleGeomConstRef = ObjectRef<const CapsuleGeom>;
|
||||
using CapsuleGeomRef = ObjectRef<CapsuleGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API CapsuleGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
CapsuleGeom(float length, float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
CapsuleGeom(float length, float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static CapsuleGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
float m_length;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class CompoundGeom;
|
||||
|
||||
using CompoundGeomConstRef = ObjectRef<const CompoundGeom>;
|
||||
using CompoundGeomRef = ObjectRef<CompoundGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API CompoundGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
CompoundGeom(PhysGeom** geoms, std::size_t geomCount);
|
||||
|
||||
const std::vector<PhysGeomRef>& GetGeoms() const;
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static CompoundGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
|
||||
std::vector<PhysGeomRef> m_geoms;
|
||||
};
|
||||
|
||||
class ConeGeom;
|
||||
|
||||
using ConeGeomConstRef = ObjectRef<const ConeGeom>;
|
||||
using ConeGeomRef = ObjectRef<ConeGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API ConeGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
ConeGeom(float length, float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
ConeGeom(float length, float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static ConeGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
float m_length;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class ConvexHullGeom;
|
||||
|
||||
using ConvexHullGeomConstRef = ObjectRef<const ConvexHullGeom>;
|
||||
using ConvexHullGeomRef = ObjectRef<ConvexHullGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API ConvexHullGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
ConvexHullGeom(const void* vertices, unsigned int vertexCount, unsigned int stride = sizeof(Vector3f), float tolerance = 0.002f, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
ConvexHullGeom(const void* vertices, unsigned int vertexCount, unsigned int stride, float tolerance, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static ConvexHullGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
|
||||
std::vector<Vector3f> m_vertices;
|
||||
Matrix4f m_matrix;
|
||||
float m_tolerance;
|
||||
unsigned int m_vertexStride;
|
||||
};
|
||||
|
||||
class CylinderGeom;
|
||||
|
||||
using CylinderGeomConstRef = ObjectRef<const CylinderGeom>;
|
||||
using CylinderGeomRef = ObjectRef<CylinderGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API CylinderGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
CylinderGeom(float length, float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
CylinderGeom(float length, float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static CylinderGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
float m_length;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class NullGeom;
|
||||
|
||||
using NullGeomConstRef = ObjectRef<const NullGeom>;
|
||||
using NullGeomRef = ObjectRef<NullGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API NullGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
NullGeom();
|
||||
|
||||
void ComputeInertialMatrix(Vector3f* inertia, Vector3f* center) const override;
|
||||
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static NullGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
};
|
||||
|
||||
class SphereGeom;
|
||||
|
||||
using SphereGeomConstRef = ObjectRef<const SphereGeom>;
|
||||
using SphereGeomRef = ObjectRef<SphereGeom>;
|
||||
|
||||
class NAZARA_PHYSICS_API SphereGeom : public PhysGeom
|
||||
{
|
||||
public:
|
||||
SphereGeom(float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
SphereGeom(float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
Boxf ComputeAABB(const Matrix4f& offsetMatrix = Matrix4f::Identity(), const Vector3f& scale = Vector3f::Unit()) const override;
|
||||
float ComputeVolume() const override;
|
||||
|
||||
float GetRadius() const;
|
||||
GeomType GetType() const override;
|
||||
|
||||
template<typename... Args> static SphereGeomRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld* world) const override;
|
||||
|
||||
Vector3f m_position;
|
||||
float m_radius;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Physics/Geom.inl>
|
||||
|
||||
#endif // NAZARA_PHYSWORLD_HPP
|
||||
@@ -1,83 +0,0 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <memory>
|
||||
#include <Nazara/Physics/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
template<typename... Args>
|
||||
BoxGeomRef BoxGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<BoxGeom> object(new BoxGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CapsuleGeomRef CapsuleGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CapsuleGeom> object(new CapsuleGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CompoundGeomRef CompoundGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CompoundGeom> object(new CompoundGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
ConeGeomRef ConeGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<ConeGeom> object(new ConeGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
ConvexHullGeomRef ConvexHullGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<ConvexHullGeom> object(new ConvexHullGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CylinderGeomRef CylinderGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CylinderGeom> object(new CylinderGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
NullGeomRef NullGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<NullGeom> object(new NullGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
SphereGeomRef SphereGeom::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<SphereGeom> object(new SphereGeom(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Physics/DebugOff.hpp>
|
||||
@@ -1,7 +1,7 @@
|
||||
// This file was automatically generated on 24 Jun 2015 at 13:55:50
|
||||
// This file was automatically generated on 14 Oct 2016 at 18:58:18
|
||||
|
||||
/*
|
||||
Nazara Engine - Physics module
|
||||
Nazara Engine - Physics 2D module
|
||||
|
||||
Copyright (C) 2015 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
|
||||
|
||||
@@ -26,14 +26,14 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_GLOBAL_PHYSICS_HPP
|
||||
#define NAZARA_GLOBAL_PHYSICS_HPP
|
||||
#ifndef NAZARA_GLOBAL_PHYSICS2D_HPP
|
||||
#define NAZARA_GLOBAL_PHYSICS2D_HPP
|
||||
|
||||
#include <Nazara/Physics/Config.hpp>
|
||||
#include <Nazara/Physics/Enums.hpp>
|
||||
#include <Nazara/Physics/Geom.hpp>
|
||||
#include <Nazara/Physics/Physics.hpp>
|
||||
#include <Nazara/Physics/PhysObject.hpp>
|
||||
#include <Nazara/Physics/PhysWorld.hpp>
|
||||
#include <Nazara/Physics2D/PhysWorld2D.hpp>
|
||||
#include <Nazara/Physics2D/Physics2D.hpp>
|
||||
#include <Nazara/Physics2D/Collider2D.hpp>
|
||||
#include <Nazara/Physics2D/Enums.hpp>
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
#include <Nazara/Physics2D/RigidBody2D.hpp>
|
||||
|
||||
#endif // NAZARA_GLOBAL_PHYSICS_HPP
|
||||
#endif // NAZARA_GLOBAL_PHYSICS2D_HPP
|
||||
132
include/Nazara/Physics2D/Collider2D.hpp
Normal file
132
include/Nazara/Physics2D/Collider2D.hpp
Normal file
@@ -0,0 +1,132 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_COLLIDER2D_HPP
|
||||
#define NAZARA_COLLIDER2D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Core/ObjectLibrary.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
#include <Nazara/Physics2D/Enums.hpp>
|
||||
#include <vector>
|
||||
|
||||
struct cpShape;
|
||||
struct cpSpace;
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class Collider2D;
|
||||
class RigidBody2D;
|
||||
|
||||
using Collider2DConstRef = ObjectRef<const Collider2D>;
|
||||
using Collider2DLibrary = ObjectLibrary<Collider2D>;
|
||||
using Collider2DRef = ObjectRef<Collider2D>;
|
||||
|
||||
class NAZARA_PHYSICS2D_API Collider2D : public RefCounted
|
||||
{
|
||||
friend Collider2DLibrary;
|
||||
friend RigidBody2D;
|
||||
|
||||
public:
|
||||
Collider2D() = default;
|
||||
Collider2D(const Collider2D&) = delete;
|
||||
Collider2D(Collider2D&&) = delete;
|
||||
virtual ~Collider2D();
|
||||
|
||||
virtual float ComputeInertialMatrix(float mass) const = 0;
|
||||
|
||||
virtual ColliderType2D GetType() const = 0;
|
||||
|
||||
Collider2D& operator=(const Collider2D&) = delete;
|
||||
Collider2D& operator=(Collider2D&&) = delete;
|
||||
|
||||
// Signals:
|
||||
NazaraSignal(OnColliderRelease, const Collider2D* /*collider*/);
|
||||
|
||||
protected:
|
||||
virtual std::vector<cpShape*> CreateShapes(RigidBody2D* body) const = 0;
|
||||
|
||||
static Collider2DLibrary::LibraryMap s_library;
|
||||
};
|
||||
|
||||
class BoxCollider2D;
|
||||
|
||||
using BoxCollider2DConstRef = ObjectRef<const BoxCollider2D>;
|
||||
using BoxCollider2DRef = ObjectRef<BoxCollider2D>;
|
||||
|
||||
class NAZARA_PHYSICS2D_API BoxCollider2D : public Collider2D
|
||||
{
|
||||
public:
|
||||
BoxCollider2D(const Vector2f& size, float radius = 0.f);
|
||||
BoxCollider2D(const Rectf& rect, float radius = 0.f);
|
||||
|
||||
float ComputeInertialMatrix(float mass) const override;
|
||||
|
||||
inline const Rectf& GetRect() const;
|
||||
inline Vector2f GetSize() const;
|
||||
ColliderType2D GetType() const override;
|
||||
|
||||
template<typename... Args> static BoxCollider2DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
std::vector<cpShape*> CreateShapes(RigidBody2D* body) const override;
|
||||
|
||||
Rectf m_rect;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class CircleCollider2D;
|
||||
|
||||
using CircleCollider2DConstRef = ObjectRef<const CircleCollider2D>;
|
||||
using CircleCollider2DRef = ObjectRef<CircleCollider2D>;
|
||||
|
||||
class NAZARA_PHYSICS2D_API CircleCollider2D : public Collider2D
|
||||
{
|
||||
public:
|
||||
CircleCollider2D(float radius, const Vector2f& offset = Vector2f::Zero());
|
||||
|
||||
float ComputeInertialMatrix(float mass) const override;
|
||||
|
||||
inline float GetRadius() const;
|
||||
ColliderType2D GetType() const override;
|
||||
|
||||
template<typename... Args> static CircleCollider2DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
std::vector<cpShape*> CreateShapes(RigidBody2D* body) const override;
|
||||
|
||||
Vector2f m_offset;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class NullCollider2D;
|
||||
|
||||
using NullCollider2DConstRef = ObjectRef<const NullCollider2D>;
|
||||
using NullCollider2DRef = ObjectRef<NullCollider2D>;
|
||||
|
||||
class NAZARA_PHYSICS2D_API NullCollider2D : public Collider2D
|
||||
{
|
||||
public:
|
||||
NullCollider2D() = default;
|
||||
|
||||
float ComputeInertialMatrix(float mass) const override;
|
||||
|
||||
ColliderType2D GetType() const override;
|
||||
|
||||
template<typename... Args> static NullCollider2DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
std::vector<cpShape*> CreateShapes(RigidBody2D* body) const override;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Physics2D/Collider2D.inl>
|
||||
|
||||
#endif // NAZARA_COLLIDER2D_HPP
|
||||
54
include/Nazara/Physics2D/Collider2D.inl
Normal file
54
include/Nazara/Physics2D/Collider2D.inl
Normal file
@@ -0,0 +1,54 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <memory>
|
||||
#include <Nazara/Physics2D/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline const Rectf& BoxCollider2D::GetRect() const
|
||||
{
|
||||
return m_rect;
|
||||
}
|
||||
|
||||
inline Vector2f BoxCollider2D::GetSize() const
|
||||
{
|
||||
return m_rect.GetLengths();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
BoxCollider2DRef BoxCollider2D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<BoxCollider2D> object(new BoxCollider2D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
inline float CircleCollider2D::GetRadius() const
|
||||
{
|
||||
return m_radius;
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CircleCollider2DRef CircleCollider2D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CircleCollider2D> object(new CircleCollider2D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
NullCollider2DRef NullCollider2D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<NullCollider2D> object(new NullCollider2D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#include <Nazara/Physics2D/DebugOff.hpp>
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
Nazara Engine - Physics module
|
||||
Nazara Engine - Physics 2D module
|
||||
|
||||
Copyright (C) 2015 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
|
||||
|
||||
@@ -24,28 +24,28 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CONFIG_PHYSICS_HPP
|
||||
#define NAZARA_CONFIG_PHYSICS_HPP
|
||||
#ifndef NAZARA_CONFIG_PHYSICS2D_HPP
|
||||
#define NAZARA_CONFIG_PHYSICS2D_HPP
|
||||
|
||||
/// Chaque modification d'un paramètre du module nécessite une recompilation de celui-ci
|
||||
|
||||
// Utilise un manager de mémoire pour gérer les allocations dynamiques (détecte les leaks au prix d'allocations/libérations dynamiques plus lentes)
|
||||
#define NAZARA_PHYSICS_MANAGE_MEMORY 0
|
||||
#define NAZARA_PHYSICS2D_MANAGE_MEMORY 0
|
||||
|
||||
// Active les tests de sécurité basés sur le code (Conseillé pour le développement)
|
||||
#define NAZARA_PHYSICS_SAFE 1
|
||||
#define NAZARA_PHYSICS2D_SAFE 1
|
||||
|
||||
/// Vérification des valeurs et types de certaines constantes
|
||||
#include <Nazara/Physics/ConfigCheck.hpp>
|
||||
#include <Nazara/Physics2D/ConfigCheck.hpp>
|
||||
|
||||
#if defined(NAZARA_STATIC)
|
||||
#define NAZARA_PHYSICS_API
|
||||
#define NAZARA_PHYSICS2D_API
|
||||
#else
|
||||
#ifdef NAZARA_PHYSICS_BUILD
|
||||
#define NAZARA_PHYSICS_API NAZARA_EXPORT
|
||||
#ifdef NAZARA_PHYSICS2D_BUILD
|
||||
#define NAZARA_PHYSICS2D_API NAZARA_EXPORT
|
||||
#else
|
||||
#define NAZARA_PHYSICS_API NAZARA_IMPORT
|
||||
#define NAZARA_PHYSICS2D_API NAZARA_IMPORT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // NAZARA_CONFIG_PHYSICS_HPP
|
||||
#endif // NAZARA_CONFIG_PHYSICS3D_HPP
|
||||
@@ -1,5 +1,5 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
@@ -12,7 +12,7 @@
|
||||
// On force la valeur de MANAGE_MEMORY en mode debug
|
||||
#if defined(NAZARA_DEBUG) && !NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#undef NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#define NAZARA_PHYSICS_MANAGE_MEMORY 0
|
||||
#define NAZARA_PHYSICS3D_MANAGE_MEMORY 0
|
||||
#endif
|
||||
|
||||
#endif // NAZARA_CONFIG_CHECK_PHYSICS_HPP
|
||||
@@ -1,8 +1,8 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics/Config.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#include <Nazara/Core/Debug/NewRedefinition.hpp>
|
||||
#endif
|
||||
@@ -1,5 +1,5 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// On suppose que Debug.hpp a déjà été inclus, tout comme Config.hpp
|
||||
24
include/Nazara/Physics2D/Enums.hpp
Normal file
24
include/Nazara/Physics2D/Enums.hpp
Normal file
@@ -0,0 +1,24 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_ENUMS_PHYSICS2D_HPP
|
||||
#define NAZARA_ENUMS_PHYSICS2D_HPP
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
enum ColliderType2D
|
||||
{
|
||||
ColliderType2D_Box,
|
||||
ColliderType2D_Convex,
|
||||
ColliderType2D_Circle,
|
||||
ColliderType2D_Null,
|
||||
ColliderType2D_Segment,
|
||||
|
||||
ColliderType2D_Max = ColliderType2D_Segment
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_ENUMS_PHYSICS2D_HPP
|
||||
46
include/Nazara/Physics2D/PhysWorld2D.hpp
Normal file
46
include/Nazara/Physics2D/PhysWorld2D.hpp
Normal file
@@ -0,0 +1,46 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_PHYSWORLD2D_HPP
|
||||
#define NAZARA_PHYSWORLD2D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
|
||||
struct cpSpace;
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_PHYSICS2D_API PhysWorld2D
|
||||
{
|
||||
public:
|
||||
PhysWorld2D();
|
||||
PhysWorld2D(const PhysWorld2D&) = delete;
|
||||
PhysWorld2D(PhysWorld2D&&) = delete; ///TODO
|
||||
~PhysWorld2D();
|
||||
|
||||
Vector2f GetGravity() const;
|
||||
cpSpace* GetHandle() const;
|
||||
float GetStepSize() const;
|
||||
|
||||
void SetGravity(const Vector2f& gravity);
|
||||
void SetSolverModel(unsigned int model);
|
||||
void SetStepSize(float stepSize);
|
||||
|
||||
void Step(float timestep);
|
||||
|
||||
PhysWorld2D& operator=(const PhysWorld2D&) = delete;
|
||||
PhysWorld2D& operator=(PhysWorld2D&&) = delete; ///TODO
|
||||
|
||||
private:
|
||||
cpSpace* m_handle;
|
||||
float m_stepSize;
|
||||
float m_timestepAccumulator;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_PHYSWORLD2D_HPP
|
||||
33
include/Nazara/Physics2D/Physics2D.hpp
Normal file
33
include/Nazara/Physics2D/Physics2D.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_PHYSICS2D_HPP
|
||||
#define NAZARA_PHYSICS2D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Initializer.hpp>
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_PHYSICS2D_API Physics2D
|
||||
{
|
||||
public:
|
||||
Physics2D() = delete;
|
||||
~Physics2D() = delete;
|
||||
|
||||
static bool Initialize();
|
||||
|
||||
static bool IsInitialized();
|
||||
|
||||
static void Uninitialize();
|
||||
|
||||
private:
|
||||
static unsigned int s_moduleReferenceCounter;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_PHYSICS2D_HPP
|
||||
74
include/Nazara/Physics2D/RigidBody2D.hpp
Normal file
74
include/Nazara/Physics2D/RigidBody2D.hpp
Normal file
@@ -0,0 +1,74 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 2D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_RIGIDBODY2D_HPP
|
||||
#define NAZARA_RIGIDBODY2D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Enums.hpp>
|
||||
#include <Nazara/Math/Matrix4.hpp>
|
||||
#include <Nazara/Math/Quaternion.hpp>
|
||||
#include <Nazara/Math/Rect.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Physics2D/Config.hpp>
|
||||
#include <Nazara/Physics2D/Collider2D.hpp>
|
||||
|
||||
struct cpBody;
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class PhysWorld2D;
|
||||
|
||||
class NAZARA_PHYSICS2D_API RigidBody2D
|
||||
{
|
||||
public:
|
||||
RigidBody2D(PhysWorld2D* world, float mass);
|
||||
RigidBody2D(PhysWorld2D* world, float mass, Collider2DRef geom);
|
||||
RigidBody2D(const RigidBody2D& object);
|
||||
RigidBody2D(RigidBody2D&& object);
|
||||
~RigidBody2D();
|
||||
|
||||
void AddForce(const Vector2f& force, CoordSys coordSys = CoordSys_Global);
|
||||
void AddForce(const Vector2f& force, const Vector2f& point, CoordSys coordSys = CoordSys_Global);
|
||||
void AddTorque(float torque);
|
||||
|
||||
Rectf GetAABB() const;
|
||||
float GetAngularVelocity() const;
|
||||
Vector2f GetCenterOfGravity(CoordSys coordSys = CoordSys_Local) const;
|
||||
const Collider2DRef& GetGeom() const;
|
||||
cpBody* GetHandle() const;
|
||||
float GetMass() const;
|
||||
Vector2f GetPosition() const;
|
||||
float GetRotation() const;
|
||||
Vector2f GetVelocity() const;
|
||||
|
||||
bool IsMoveable() const;
|
||||
bool IsSleeping() const;
|
||||
|
||||
void SetAngularVelocity(float angularVelocity);
|
||||
void SetMass(float mass);
|
||||
void SetMassCenter(const Vector2f& center);
|
||||
void SetPosition(const Vector2f& position);
|
||||
void SetRotation(float rotation);
|
||||
void SetVelocity(const Vector2f& velocity);
|
||||
|
||||
RigidBody2D& operator=(const RigidBody2D& object);
|
||||
RigidBody2D& operator=(RigidBody2D&& object);
|
||||
|
||||
private:
|
||||
void Destroy();
|
||||
void SetGeom(Collider2DRef geom);
|
||||
|
||||
std::vector<cpShape*> m_shapes;
|
||||
Collider2DRef m_geom;
|
||||
cpBody* m_handle;
|
||||
PhysWorld2D* m_world;
|
||||
float m_gravityFactor;
|
||||
float m_mass;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_RIGIDBODY3D_HPP
|
||||
39
include/Nazara/Physics3D.hpp
Normal file
39
include/Nazara/Physics3D.hpp
Normal file
@@ -0,0 +1,39 @@
|
||||
// This file was automatically generated on 14 Oct 2016 at 18:58:18
|
||||
|
||||
/*
|
||||
Nazara Engine - Physics 3D module
|
||||
|
||||
Copyright (C) 2015 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_GLOBAL_PHYSICS3D_HPP
|
||||
#define NAZARA_GLOBAL_PHYSICS3D_HPP
|
||||
|
||||
#include <Nazara/Physics3D/PhysWorld3D.hpp>
|
||||
#include <Nazara/Physics3D/Physics3D.hpp>
|
||||
#include <Nazara/Physics3D/RigidBody3D.hpp>
|
||||
#include <Nazara/Physics3D/Enums.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#include <Nazara/Physics3D/Collider3D.hpp>
|
||||
|
||||
#endif // NAZARA_GLOBAL_PHYSICS3D_HPP
|
||||
273
include/Nazara/Physics3D/Collider3D.hpp
Normal file
273
include/Nazara/Physics3D/Collider3D.hpp
Normal file
@@ -0,0 +1,273 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_COLLIDER3D_HPP
|
||||
#define NAZARA_COLLIDER3D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/PrimitiveList.hpp>
|
||||
#include <Nazara/Core/ObjectLibrary.hpp>
|
||||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Core/RefCounted.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Core/SparsePtr.hpp>
|
||||
#include <Nazara/Math/Box.hpp>
|
||||
#include <Nazara/Math/Quaternion.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#include <Nazara/Physics3D/Enums.hpp>
|
||||
#include <unordered_map>
|
||||
|
||||
class NewtonCollision;
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
///TODO: CollisionModifier
|
||||
///TODO: HeightfieldGeom
|
||||
///TODO: PlaneGeom ?
|
||||
///TODO: SceneGeom
|
||||
///TODO: TreeGeom
|
||||
|
||||
class Collider3D;
|
||||
class PhysWorld3D;
|
||||
|
||||
using Collider3DConstRef = ObjectRef<const Collider3D>;
|
||||
using Collider3DLibrary = ObjectLibrary<Collider3D>;
|
||||
using Collider3DRef = ObjectRef<Collider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API Collider3D : public RefCounted
|
||||
{
|
||||
friend Collider3DLibrary;
|
||||
friend class Physics3D;
|
||||
|
||||
public:
|
||||
Collider3D() = default;
|
||||
Collider3D(const Collider3D&) = delete;
|
||||
Collider3D(Collider3D&&) = delete;
|
||||
virtual ~Collider3D();
|
||||
|
||||
Boxf ComputeAABB(const Vector3f& translation, const Quaternionf& rotation, const Vector3f& scale) const;
|
||||
virtual Boxf ComputeAABB(const Matrix4f& offsetMatrix = Matrix4f::Identity(), const Vector3f& scale = Vector3f::Unit()) const;
|
||||
virtual void ComputeInertialMatrix(Vector3f* inertia, Vector3f* center) const;
|
||||
virtual float ComputeVolume() const;
|
||||
|
||||
NewtonCollision* GetHandle(PhysWorld3D* world) const;
|
||||
virtual ColliderType3D GetType() const = 0;
|
||||
|
||||
Collider3D& operator=(const Collider3D&) = delete;
|
||||
Collider3D& operator=(Collider3D&&) = delete;
|
||||
|
||||
static Collider3DRef Build(const PrimitiveList& list);
|
||||
|
||||
// Signals:
|
||||
NazaraSignal(OnColliderRelease, const Collider3D* /*collider*/);
|
||||
|
||||
protected:
|
||||
virtual NewtonCollision* CreateHandle(PhysWorld3D* world) const = 0;
|
||||
|
||||
static bool Initialize();
|
||||
static void Uninitialize();
|
||||
|
||||
mutable std::unordered_map<PhysWorld3D*, NewtonCollision*> m_handles;
|
||||
|
||||
static Collider3DLibrary::LibraryMap s_library;
|
||||
};
|
||||
|
||||
class BoxCollider3D;
|
||||
|
||||
using BoxCollider3DConstRef = ObjectRef<const BoxCollider3D>;
|
||||
using BoxCollider3DRef = ObjectRef<BoxCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API BoxCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
BoxCollider3D(const Vector3f& lengths, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
BoxCollider3D(const Vector3f& lengths, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
Boxf ComputeAABB(const Matrix4f& offsetMatrix = Matrix4f::Identity(), const Vector3f& scale = Vector3f::Unit()) const override;
|
||||
float ComputeVolume() const override;
|
||||
|
||||
Vector3f GetLengths() const;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static BoxCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
Vector3f m_lengths;
|
||||
};
|
||||
|
||||
class CapsuleCollider3D;
|
||||
|
||||
using CapsuleCollider3DConstRef = ObjectRef<const CapsuleCollider3D>;
|
||||
using CapsuleCollider3DRef = ObjectRef<CapsuleCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API CapsuleCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
CapsuleCollider3D(float length, float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
CapsuleCollider3D(float length, float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static CapsuleCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
float m_length;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class CompoundCollider3D;
|
||||
|
||||
using CompoundCollider3DConstRef = ObjectRef<const CompoundCollider3D>;
|
||||
using CompoundCollider3DRef = ObjectRef<CompoundCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API CompoundCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
CompoundCollider3D(Collider3D** geoms, std::size_t geomCount);
|
||||
|
||||
const std::vector<Collider3DRef>& GetGeoms() const;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static CompoundCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
|
||||
std::vector<Collider3DRef> m_geoms;
|
||||
};
|
||||
|
||||
class ConeCollider3D;
|
||||
|
||||
using ConeCollider3DConstRef = ObjectRef<const ConeCollider3D>;
|
||||
using ConeCollider3DRef = ObjectRef<ConeCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API ConeCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
ConeCollider3D(float length, float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
ConeCollider3D(float length, float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static ConeCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
float m_length;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class ConvexCollider3D;
|
||||
|
||||
using ConvexCollider3DConstRef = ObjectRef<const ConvexCollider3D>;
|
||||
using ConvexCollider3DRef = ObjectRef<ConvexCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API ConvexCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
ConvexCollider3D(SparsePtr<const Vector3f> vertices, unsigned int vertexCount, float tolerance = 0.002f, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
ConvexCollider3D(SparsePtr<const Vector3f> vertices, unsigned int vertexCount, float tolerance, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static ConvexCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
|
||||
std::vector<Vector3f> m_vertices;
|
||||
Matrix4f m_matrix;
|
||||
float m_tolerance;
|
||||
};
|
||||
|
||||
class CylinderCollider3D;
|
||||
|
||||
using CylinderCollider3DConstRef = ObjectRef<const CylinderCollider3D>;
|
||||
using CylinderCollider3DRef = ObjectRef<CylinderCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API CylinderCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
CylinderCollider3D(float length, float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
CylinderCollider3D(float length, float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
float GetLength() const;
|
||||
float GetRadius() const;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static CylinderCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
|
||||
Matrix4f m_matrix;
|
||||
float m_length;
|
||||
float m_radius;
|
||||
};
|
||||
|
||||
class NullCollider3D;
|
||||
|
||||
using NullCollider3DConstRef = ObjectRef<const NullCollider3D>;
|
||||
using NullCollider3DRef = ObjectRef<NullCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API NullCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
NullCollider3D();
|
||||
|
||||
void ComputeInertialMatrix(Vector3f* inertia, Vector3f* center) const override;
|
||||
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static NullCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
};
|
||||
|
||||
class SphereCollider3D;
|
||||
|
||||
using SphereCollider3DConstRef = ObjectRef<const SphereCollider3D>;
|
||||
using SphereCollider3DRef = ObjectRef<SphereCollider3D>;
|
||||
|
||||
class NAZARA_PHYSICS3D_API SphereCollider3D : public Collider3D
|
||||
{
|
||||
public:
|
||||
SphereCollider3D(float radius, const Matrix4f& transformMatrix = Matrix4f::Identity());
|
||||
SphereCollider3D(float radius, const Vector3f& translation, const Quaternionf& rotation = Quaternionf::Identity());
|
||||
|
||||
Boxf ComputeAABB(const Matrix4f& offsetMatrix = Matrix4f::Identity(), const Vector3f& scale = Vector3f::Unit()) const override;
|
||||
float ComputeVolume() const override;
|
||||
|
||||
float GetRadius() const;
|
||||
ColliderType3D GetType() const override;
|
||||
|
||||
template<typename... Args> static SphereCollider3DRef New(Args&&... args);
|
||||
|
||||
private:
|
||||
NewtonCollision* CreateHandle(PhysWorld3D* world) const override;
|
||||
|
||||
Vector3f m_position;
|
||||
float m_radius;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Physics3D/Collider3D.inl>
|
||||
|
||||
#endif // NAZARA_COLLIDER3D_HPP
|
||||
83
include/Nazara/Physics3D/Collider3D.inl
Normal file
83
include/Nazara/Physics3D/Collider3D.inl
Normal file
@@ -0,0 +1,83 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <memory>
|
||||
#include <Nazara/Physics3D/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
template<typename... Args>
|
||||
BoxCollider3DRef BoxCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<BoxCollider3D> object(new BoxCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CapsuleCollider3DRef CapsuleCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CapsuleCollider3D> object(new CapsuleCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CompoundCollider3DRef CompoundCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CompoundCollider3D> object(new CompoundCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
ConeCollider3DRef ConeCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<ConeCollider3D> object(new ConeCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
ConvexCollider3DRef ConvexCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<ConvexCollider3D> object(new ConvexCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
CylinderCollider3DRef CylinderCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<CylinderCollider3D> object(new CylinderCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
NullCollider3DRef NullCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<NullCollider3D> object(new NullCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
SphereCollider3DRef SphereCollider3D::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<SphereCollider3D> object(new SphereCollider3D(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Physics3D/DebugOff.hpp>
|
||||
51
include/Nazara/Physics3D/Config.hpp
Normal file
51
include/Nazara/Physics3D/Config.hpp
Normal file
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
Nazara Engine - Physics 3D module
|
||||
|
||||
Copyright (C) 2015 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CONFIG_PHYSICS3D_HPP
|
||||
#define NAZARA_CONFIG_PHYSICS3D_HPP
|
||||
|
||||
/// Chaque modification d'un paramètre du module nécessite une recompilation de celui-ci
|
||||
|
||||
// Utilise un manager de mémoire pour gérer les allocations dynamiques (détecte les leaks au prix d'allocations/libérations dynamiques plus lentes)
|
||||
#define NAZARA_PHYSICS3D_MANAGE_MEMORY 0
|
||||
|
||||
// Active les tests de sécurité basés sur le code (Conseillé pour le développement)
|
||||
#define NAZARA_PHYSICS3D_SAFE 1
|
||||
|
||||
/// Vérification des valeurs et types de certaines constantes
|
||||
#include <Nazara/Physics3D/ConfigCheck.hpp>
|
||||
|
||||
#if defined(NAZARA_STATIC)
|
||||
#define NAZARA_PHYSICS3D_API
|
||||
#else
|
||||
#ifdef NAZARA_PHYSICS3D_BUILD
|
||||
#define NAZARA_PHYSICS3D_API NAZARA_EXPORT
|
||||
#else
|
||||
#define NAZARA_PHYSICS3D_API NAZARA_IMPORT
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif // NAZARA_CONFIG_PHYSICS3D_HPP
|
||||
18
include/Nazara/Physics3D/ConfigCheck.hpp
Normal file
18
include/Nazara/Physics3D/ConfigCheck.hpp
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CONFIG_CHECK_PHYSICS_HPP
|
||||
#define NAZARA_CONFIG_CHECK_PHYSICS_HPP
|
||||
|
||||
/// Ce fichier sert à vérifier la valeur des constantes du fichier Config.hpp
|
||||
|
||||
// On force la valeur de MANAGE_MEMORY en mode debug
|
||||
#if defined(NAZARA_DEBUG) && !NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#undef NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#define NAZARA_PHYSICS3D_MANAGE_MEMORY 0
|
||||
#endif
|
||||
|
||||
#endif // NAZARA_CONFIG_CHECK_PHYSICS_HPP
|
||||
8
include/Nazara/Physics3D/Debug.hpp
Normal file
8
include/Nazara/Physics3D/Debug.hpp
Normal file
@@ -0,0 +1,8 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#include <Nazara/Core/Debug/NewRedefinition.hpp>
|
||||
#endif
|
||||
9
include/Nazara/Physics3D/DebugOff.hpp
Normal file
9
include/Nazara/Physics3D/DebugOff.hpp
Normal file
@@ -0,0 +1,9 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
// On suppose que Debug.hpp a déjà été inclus, tout comme Config.hpp
|
||||
#if NAZARA_PHYSICS_MANAGE_MEMORY
|
||||
#undef delete
|
||||
#undef new
|
||||
#endif
|
||||
30
include/Nazara/Physics3D/Enums.hpp
Normal file
30
include/Nazara/Physics3D/Enums.hpp
Normal file
@@ -0,0 +1,30 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_ENUMS_PHYSICS3D_HPP
|
||||
#define NAZARA_ENUMS_PHYSICS3D_HPP
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
enum ColliderType3D
|
||||
{
|
||||
ColliderType3D_Box,
|
||||
ColliderType3D_Capsule,
|
||||
ColliderType3D_Cone,
|
||||
ColliderType3D_Compound,
|
||||
ColliderType3D_ConvexHull,
|
||||
ColliderType3D_Cylinder,
|
||||
ColliderType3D_Heightfield,
|
||||
ColliderType3D_Null,
|
||||
ColliderType3D_Scene,
|
||||
ColliderType3D_Sphere,
|
||||
ColliderType3D_Tree,
|
||||
|
||||
ColliderType3D_Max = ColliderType3D_Tree
|
||||
};
|
||||
};
|
||||
|
||||
#endif // NAZARA_ENUMS_PHYSICS3D_HPP
|
||||
@@ -1,5 +1,5 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
@@ -10,19 +10,19 @@
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Math/Box.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Physics/Config.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
|
||||
class NewtonWorld;
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_PHYSICS_API PhysWorld
|
||||
class NAZARA_PHYSICS3D_API PhysWorld3D
|
||||
{
|
||||
public:
|
||||
PhysWorld();
|
||||
PhysWorld(const PhysWorld&) = delete;
|
||||
PhysWorld(PhysWorld&&) = delete; ///TODO
|
||||
~PhysWorld();
|
||||
PhysWorld3D();
|
||||
PhysWorld3D(const PhysWorld3D&) = delete;
|
||||
PhysWorld3D(PhysWorld3D&&) = delete; ///TODO
|
||||
~PhysWorld3D();
|
||||
|
||||
Vector3f GetGravity() const;
|
||||
NewtonWorld* GetHandle() const;
|
||||
@@ -34,8 +34,8 @@ namespace Nz
|
||||
|
||||
void Step(float timestep);
|
||||
|
||||
PhysWorld& operator=(const PhysWorld&) = delete;
|
||||
PhysWorld& operator=(PhysWorld&&) = delete; ///TODO
|
||||
PhysWorld3D& operator=(const PhysWorld3D&) = delete;
|
||||
PhysWorld3D& operator=(PhysWorld3D&&) = delete; ///TODO
|
||||
|
||||
private:
|
||||
Vector3f m_gravity;
|
||||
@@ -1,23 +1,23 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_PHYSICS_HPP
|
||||
#define NAZARA_PHYSICS_HPP
|
||||
#ifndef NAZARA_PHYSICS3D_HPP
|
||||
#define NAZARA_PHYSICS3D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Initializer.hpp>
|
||||
#include <Nazara/Physics/Config.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class NAZARA_PHYSICS_API Physics
|
||||
class NAZARA_PHYSICS3D_API Physics3D
|
||||
{
|
||||
public:
|
||||
Physics() = delete;
|
||||
~Physics() = delete;
|
||||
Physics3D() = delete;
|
||||
~Physics3D() = delete;
|
||||
|
||||
static unsigned int GetMemoryUsed();
|
||||
|
||||
@@ -32,4 +32,4 @@ namespace Nz
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_PHYSICS_HPP
|
||||
#endif // NAZARA_PHYSICS3D_HPP
|
||||
@@ -1,34 +1,34 @@
|
||||
// Copyright (C) 2015 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Physics module"
|
||||
// This file is part of the "Nazara Engine - Physics 3D module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_PHYSOBJECT_HPP
|
||||
#define NAZARA_PHYSOBJECT_HPP
|
||||
#ifndef NAZARA_RIGIDBODY3D_HPP
|
||||
#define NAZARA_RIGIDBODY3D_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Enums.hpp>
|
||||
#include <Nazara/Math/Matrix4.hpp>
|
||||
#include <Nazara/Math/Quaternion.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Physics/Config.hpp>
|
||||
#include <Nazara/Physics/Geom.hpp>
|
||||
#include <Nazara/Physics3D/Config.hpp>
|
||||
#include <Nazara/Physics3D/Collider3D.hpp>
|
||||
|
||||
class NewtonBody;
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class PhysWorld;
|
||||
class PhysWorld3D;
|
||||
|
||||
class NAZARA_PHYSICS_API PhysObject
|
||||
class NAZARA_PHYSICS3D_API RigidBody3D
|
||||
{
|
||||
public:
|
||||
PhysObject(PhysWorld* world, const Matrix4f& mat = Matrix4f::Identity());
|
||||
PhysObject(PhysWorld* world, PhysGeomRef geom, const Matrix4f& mat = Matrix4f::Identity());
|
||||
PhysObject(const PhysObject& object);
|
||||
PhysObject(PhysObject&& object);
|
||||
~PhysObject();
|
||||
RigidBody3D(PhysWorld3D* world, const Matrix4f& mat = Matrix4f::Identity());
|
||||
RigidBody3D(PhysWorld3D* world, Collider3DRef geom, const Matrix4f& mat = Matrix4f::Identity());
|
||||
RigidBody3D(const RigidBody3D& object);
|
||||
RigidBody3D(RigidBody3D&& object);
|
||||
~RigidBody3D();
|
||||
|
||||
void AddForce(const Vector3f& force, CoordSys coordSys = CoordSys_Global);
|
||||
void AddForce(const Vector3f& force, const Vector3f& point, CoordSys coordSys = CoordSys_Global);
|
||||
@@ -38,7 +38,7 @@ namespace Nz
|
||||
|
||||
Boxf GetAABB() const;
|
||||
Vector3f GetAngularVelocity() const;
|
||||
const PhysGeomRef& GetGeom() const;
|
||||
const Collider3DRef& GetGeom() const;
|
||||
float GetGravityFactor() const;
|
||||
NewtonBody* GetHandle() const;
|
||||
float GetMass() const;
|
||||
@@ -53,7 +53,7 @@ namespace Nz
|
||||
bool IsSleeping() const;
|
||||
|
||||
void SetAngularVelocity(const Vector3f& angularVelocity);
|
||||
void SetGeom(PhysGeomRef geom);
|
||||
void SetGeom(Collider3DRef geom);
|
||||
void SetGravityFactor(float gravityFactor);
|
||||
void SetMass(float mass);
|
||||
void SetMassCenter(const Vector3f& center);
|
||||
@@ -61,23 +61,23 @@ namespace Nz
|
||||
void SetRotation(const Quaternionf& rotation);
|
||||
void SetVelocity(const Vector3f& velocity);
|
||||
|
||||
PhysObject& operator=(const PhysObject& object);
|
||||
PhysObject& operator=(PhysObject&& object);
|
||||
RigidBody3D& operator=(const RigidBody3D& object);
|
||||
RigidBody3D& operator=(RigidBody3D&& object);
|
||||
|
||||
private:
|
||||
void UpdateBody();
|
||||
static void ForceAndTorqueCallback(const NewtonBody* body, float timeStep, int threadIndex);
|
||||
static void TransformCallback(const NewtonBody* body, const float* matrix, int threadIndex);
|
||||
|
||||
Collider3DRef m_geom;
|
||||
Matrix4f m_matrix;
|
||||
PhysGeomRef m_geom;
|
||||
Vector3f m_forceAccumulator;
|
||||
Vector3f m_torqueAccumulator;
|
||||
NewtonBody* m_body;
|
||||
PhysWorld* m_world;
|
||||
PhysWorld3D* m_world;
|
||||
float m_gravityFactor;
|
||||
float m_mass;
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_PHYSOBJECT_HPP
|
||||
#endif // NAZARA_RIGIDBODY3D_HPP
|
||||
@@ -71,7 +71,6 @@ namespace Nz
|
||||
mutable StringStream m_outputStream;
|
||||
bool m_keepLastLine;
|
||||
unsigned int m_lineCount;
|
||||
unsigned int m_streamFlags;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -111,8 +111,8 @@ namespace Nz
|
||||
if (content <= PixelFormatContent_Undefined || content > PixelFormatContent_Max)
|
||||
return false;
|
||||
|
||||
std::array<const Nz::Bitset<>*, 4> masks = {&redMask, &greenMask, &blueMask, &alphaMask};
|
||||
std::array<PixelFormatSubType, 4> types = {redType, greenType, blueType, alphaType};
|
||||
std::array<const Nz::Bitset<>*, 4> masks = { {&redMask, &greenMask, &blueMask, &alphaMask} };
|
||||
std::array<PixelFormatSubType, 4> types = { {redType, greenType, blueType, alphaType} };
|
||||
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user