Fixed crash when resources in use by the Renderer are released

Former-commit-id: 98eedb556f0387f0a5c1cafde2fc74645d1d0457
This commit is contained in:
Lynix
2013-08-26 00:40:45 +02:00
parent f1dc7b98e5
commit 72a57fbf4c
11 changed files with 228 additions and 42 deletions

View File

@@ -59,7 +59,7 @@ bool NzRenderWindow::CopyToImage(NzImage* image) const
}
#endif
NzContext* currentContext = NzContext::GetCurrent();
const NzContext* currentContext = NzContext::GetCurrent();
if (m_context != currentContext)
{
if (!m_context->SetActive(true))
@@ -112,7 +112,7 @@ bool NzRenderWindow::CopyToTexture(NzTexture* texture) const
}
#endif
NzContext* currentContext = NzContext::GetCurrent();
const NzContext* currentContext = NzContext::GetCurrent();
if (m_context != currentContext)
{
if (!m_context->SetActive(true))