SDK: Add components and system for 2D physics

This commit is contained in:
Lynix
2016-11-10 18:31:27 +01:00
parent 48f7a955f6
commit 74f3ac8021
19 changed files with 917 additions and 11 deletions

View File

@@ -4,8 +4,8 @@
#pragma once
#ifndef NDK_COMPONENTS_COLLISIONCOMPONENT_HPP
#define NDK_COMPONENTS_COLLISIONCOMPONENT_HPP
#ifndef NDK_COMPONENTS_COLLISIONCOMPONENT3D_HPP
#define NDK_COMPONENTS_COLLISIONCOMPONENT3D_HPP
#include <Nazara/Physics3D/Collider3D.hpp>
#include <NDK/Component.hpp>
@@ -23,7 +23,6 @@ namespace Ndk
class NDK_API CollisionComponent3D : public Component<CollisionComponent3D>
{
friend class PhysicsSystem3D;
friend class StaticCollisionSystem;
public:
CollisionComponent3D(Nz::Collider3DRef geom = Nz::Collider3DRef());
@@ -56,4 +55,4 @@ namespace Ndk
#include <NDK/Components/CollisionComponent3D.inl>
#endif // NDK_COMPONENTS_COLLISIONCOMPONENT_HPP
#endif // NDK_COMPONENTS_COLLISIONCOMPONENT3D_HPP