SDK: Add components and system for 2D physics
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@@ -350,7 +350,7 @@ namespace Ndk
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* \return A reference to the physics object
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*/
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inline Nz::RigidBody3D& PhysicsComponent3D::GetPhysObject()
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inline Nz::RigidBody3D& PhysicsComponent3D::GetRigidBody()
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{
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return *m_object.get();
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}
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