SDK: Add components and system for 2D physics

This commit is contained in:
Lynix
2016-11-10 18:31:27 +01:00
parent 48f7a955f6
commit 74f3ac8021
19 changed files with 917 additions and 11 deletions

View File

@@ -60,7 +60,7 @@ namespace Nz
RigidBody2D& operator=(RigidBody2D&& object);
private:
void Create(float mass = 0.f, float moment = 0.f);
void Create(float mass = 1.f, float moment = 1.f);
void Destroy();
std::vector<cpShape*> m_shapes;