Shader: Add support for numerical fors

This commit is contained in:
Jérôme Leclercq
2022-01-06 20:38:55 +01:00
parent 972d5ffd3f
commit 756fd773a9
24 changed files with 746 additions and 134 deletions

View File

@@ -45,6 +45,7 @@ namespace Nz
struct LayoutAttribute;
struct LocationAttribute;
struct SetAttribute;
struct UnrollAttribute;
void Append(const ShaderAst::ArrayType& type);
void Append(const ShaderAst::ExpressionType& type);
@@ -68,9 +69,9 @@ namespace Nz
void AppendAttribute(EntryAttribute entry);
void AppendAttribute(LayoutAttribute layout);
void AppendAttribute(LocationAttribute location);
void AppendAttribute(SetAttribute location);
void AppendAttribute(SetAttribute set);
void AppendAttribute(UnrollAttribute unroll);
void AppendCommentSection(const std::string& section);
void AppendField(std::size_t structIndex, const ShaderAst::ExpressionPtr* memberIndices, std::size_t remainingMembers);
void AppendHeader();
void AppendLine(const std::string& txt = {});
template<typename... Args> void AppendLine(Args&&... params);
@@ -85,6 +86,7 @@ namespace Nz
void Visit(ShaderAst::ExpressionPtr& expr, bool encloseIfRequired = false);
void Visit(ShaderAst::AccessIdentifierExpression& node) override;
void Visit(ShaderAst::AccessIndexExpression& node) override;
void Visit(ShaderAst::AssignExpression& node) override;
void Visit(ShaderAst::BinaryExpression& node) override;
@@ -107,6 +109,7 @@ namespace Nz
void Visit(ShaderAst::DeclareVariableStatement& node) override;
void Visit(ShaderAst::DiscardStatement& node) override;
void Visit(ShaderAst::ExpressionStatement& node) override;
void Visit(ShaderAst::ForStatement& node) override;
void Visit(ShaderAst::ForEachStatement& node) override;
void Visit(ShaderAst::MultiStatement& node) override;
void Visit(ShaderAst::NoOpStatement& node) override;