Shader: Add support for numerical fors

This commit is contained in:
Jérôme Leclercq
2022-01-06 20:38:55 +01:00
parent 972d5ffd3f
commit 756fd773a9
24 changed files with 746 additions and 134 deletions

View File

@@ -170,12 +170,26 @@ namespace Nz::ShaderAst
return clone;
}
StatementPtr AstCloner::Clone(ForStatement& node)
{
auto clone = std::make_unique<ForStatement>();
clone->fromExpr = CloneExpression(node.fromExpr);
clone->stepExpr = CloneExpression(node.stepExpr);
clone->toExpr = CloneExpression(node.toExpr);
clone->statement = CloneStatement(node.statement);
clone->unroll = Clone(node.unroll);
clone->varName = node.varName;
return clone;
}
StatementPtr AstCloner::Clone(ForEachStatement& node)
{
auto clone = std::make_unique<ForEachStatement>();
clone->expression = CloneExpression(node.expression);
clone->statement = CloneStatement(node.statement);
clone->unroll = Clone(node.unroll);
clone->varName = node.varName;
return clone;
}