Core/GuillotineBinPack: Prevent heap allocation when calling Insert with multiple rectangles

This commit is contained in:
Lynix
2019-09-25 16:18:23 +02:00
parent acc2c072ba
commit 76812510a1
2 changed files with 4 additions and 1 deletions

View File

@@ -192,6 +192,7 @@ Nazara Engine:
- Added x and y mouse position to MouseWheelEvent
- Added SimpleTextDrawer::[Get|Set]MaxLineWidth (which does line wrap)
- TypeTag helper struct now includes a Type using
- GuillotineBinPack::Insert overload taking multiple rectangles no longer does a heap allocation
Nazara Development Kit:
- Added ImageWidget (#139)