Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -83,6 +83,7 @@ namespace Nz
struct TextureData
{
std::string name;
std::shared_ptr<Texture> texture;
PixelFormat format;
TextureUsageFlags usage;