Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -32,6 +32,8 @@ namespace Nz
void* Map(UInt64 offset, UInt64 size) override;
bool Unmap() override;
void UpdateDebugName(std::string_view name) override;
OpenGLBuffer& operator=(const OpenGLBuffer&) = delete;
OpenGLBuffer& operator=(OpenGLBuffer&&) = delete;