Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -22,6 +22,8 @@ namespace Nz
OpenGLRenderPass(OpenGLRenderPass&&) noexcept = default;
~OpenGLRenderPass() = default;
void UpdateDebugName(std::string_view name) override;
OpenGLRenderPass& operator=(const OpenGLRenderPass&) = delete;
OpenGLRenderPass& operator=(OpenGLRenderPass&&) noexcept = default;
};