Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -36,6 +36,8 @@ namespace Nz
inline const nzsl::GlslWriter::BindingMapping& GetBindingMapping() const;
inline const RenderPipelineLayoutInfo& GetLayoutInfo() const;
void UpdateDebugName(std::string_view name) override;
OpenGLRenderPipelineLayout& operator=(const OpenGLRenderPipelineLayout&) = delete;
OpenGLRenderPipelineLayout& operator=(OpenGLRenderPipelineLayout&&) = delete;