Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -28,6 +28,8 @@ namespace Nz
const Vector2ui& GetSize() const override;
void UpdateDebugName(std::string_view name) override;
OpenGLWindowFramebuffer& operator=(const OpenGLWindowFramebuffer&) = delete;
OpenGLWindowFramebuffer& operator=(OpenGLWindowFramebuffer&&) = delete;