Renderer: Implement and use debug names
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@@ -10,6 +10,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Renderer/Config.hpp>
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#include <memory>
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#include <string_view>
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namespace Nz
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{
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@@ -28,6 +29,8 @@ namespace Nz
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CommandBuffer(CommandBuffer&&) = delete;
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virtual ~CommandBuffer();
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virtual void UpdateDebugName(std::string_view name) = 0;
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CommandBuffer& operator=(const CommandBuffer&) = delete;
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CommandBuffer& operator=(CommandBuffer&&) = delete;
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