Renderer: Implement and use debug names
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@@ -26,6 +26,8 @@ namespace Nz
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virtual CommandBufferPtr BuildCommandBuffer(const std::function<void(CommandBufferBuilder& builder)>& callback) = 0;
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virtual void UpdateDebugName(std::string_view name) = 0;
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CommandPool& operator=(const CommandPool&) = delete;
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CommandPool& operator=(CommandPool&&) = default;
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};
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