Renderer: Implement and use debug names
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@@ -35,6 +35,8 @@ namespace Nz
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inline const std::vector<SubpassDescription>& GetSubpassDescriptions() const;
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inline const std::vector<SubpassDependency>& GetSubpassDependencies() const;
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virtual void UpdateDebugName(std::string_view name) = 0;
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RenderPass& operator=(const RenderPass&) = delete;
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RenderPass& operator=(RenderPass&&) noexcept = default;
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