Renderer: Implement and use debug names
This commit is contained in:
@@ -36,6 +36,8 @@ namespace Nz
|
||||
|
||||
virtual const RenderPipelineInfo& GetPipelineInfo() const = 0;
|
||||
|
||||
virtual void UpdateDebugName(std::string_view name) = 0;
|
||||
|
||||
protected:
|
||||
static void ValidatePipelineInfo(const RenderDevice& device, RenderPipelineInfo& pipelineInfo);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user