Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -18,6 +18,8 @@ namespace Nz
public:
ShaderModule() = default;
virtual ~ShaderModule();
virtual void UpdateDebugName(std::string_view name) = 0;
};
}