Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -38,6 +38,8 @@ namespace Nz
TextureSampler(TextureSampler&&) = delete;
virtual ~TextureSampler();
virtual void UpdateDebugName(std::string_view name) = 0;
TextureSampler& operator=(const TextureSampler&) = delete;
TextureSampler& operator=(TextureSampler&&) = delete;