Renderer: Implement and use debug names
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@@ -27,6 +27,8 @@ namespace Nz
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inline Vk::RenderPass& GetRenderPass();
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inline const Vk::RenderPass& GetRenderPass() const;
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void UpdateDebugName(std::string_view name) override;
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VulkanRenderPass& operator=(const VulkanRenderPass&) = delete;
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VulkanRenderPass& operator=(VulkanRenderPass&&) noexcept = default;
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