Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -35,6 +35,8 @@ namespace Nz
using Texture::Update;
bool Update(const void* ptr, const Boxui& box, unsigned int srcWidth, unsigned int srcHeight, UInt8 level) override;
void UpdateDebugName(std::string_view name) override;
VulkanTexture& operator=(const VulkanTexture&) = delete;
VulkanTexture& operator=(VulkanTexture&&) = delete;