Renderer: Implement and use debug names
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@@ -25,6 +25,8 @@ namespace Nz
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inline VkSampler GetSampler() const;
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void UpdateDebugName(std::string_view name) override;
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VulkanTextureSampler& operator=(const VulkanTextureSampler&) = delete;
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VulkanTextureSampler& operator=(VulkanTextureSampler&&) = delete;
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