Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -32,8 +32,7 @@ namespace Nz::Vk
Device* GetDevice() const;
VkResult GetLastErrorCode() const;
void SetDebugName(const char* name);
void SetDebugName(const std::string& name);
template<typename T> void SetDebugName(T&& name);
DeviceObject& operator=(const DeviceObject&) = delete;
DeviceObject& operator=(DeviceObject&& object) noexcept;