Renderer: Implement and use debug names
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@@ -9,6 +9,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
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#include <string_view>
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namespace Nz
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{
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@@ -29,6 +30,8 @@ namespace Nz
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inline Device& GetDevice() const;
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inline VkResult GetLastErrorCode() const;
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inline void SetDebugName(std::string_view name);
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Pipeline& operator=(const Pipeline&) = delete;
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Pipeline& operator=(Pipeline&&) = delete;
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