Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -145,4 +145,9 @@ namespace Nz
return true;
}
void OpenGLTexture::UpdateDebugName(std::string_view name)
{
m_texture.SetDebugName(name);
}
}