Renderer: Implement and use debug names
This commit is contained in:
@@ -136,6 +136,11 @@ namespace Nz
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return true;
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}
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}
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void VulkanBuffer::UpdateDebugName(std::string_view name)
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{
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return m_device.SetDebugName(VK_OBJECT_TYPE_BUFFER, static_cast<UInt64>(reinterpret_cast<std::uintptr_t>(m_buffer)), name);
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}
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}
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#if defined(NAZARA_PLATFORM_WINDOWS)
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@@ -8,6 +8,11 @@
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namespace Nz
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{
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void VulkanCommandBuffer::UpdateDebugName(std::string_view name)
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{
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return m_owner.m_device->SetDebugName(VK_OBJECT_TYPE_COMMAND_BUFFER, static_cast<UInt64>(reinterpret_cast<std::uintptr_t>(static_cast<VkCommandBuffer>(m_commandBuffer))), name);
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}
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void VulkanCommandBuffer::Release()
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{
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m_owner.Release(*this);
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@@ -38,7 +38,12 @@ namespace Nz
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return AllocateFromPool(newPoolIndex, std::move(commandBuffer));
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}
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void VulkanCommandPool::UpdateDebugName(std::string_view name)
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{
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m_commandPool.SetDebugName(name);
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}
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auto VulkanCommandPool::AllocatePool() -> CommandPool&
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{
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constexpr UInt32 MaxSet = 128;
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@@ -7,6 +7,10 @@
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namespace Nz
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{
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void VulkanFramebuffer::UpdateDebugName(std::string_view name)
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{
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GetFramebuffer().SetDebugName(name);
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}
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}
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#if defined(NAZARA_PLATFORM_WINDOWS)
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@@ -133,6 +133,11 @@ namespace Nz
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{
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OnRenderPassRelease(this);
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}
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void VulkanRenderPass::UpdateDebugName(std::string_view name)
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{
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return m_renderPass.SetDebugName(name);
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}
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}
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#if defined(NAZARA_PLATFORM_WINDOWS)
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@@ -51,10 +51,18 @@ namespace Nz
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if (!pipelineData.pipeline.CreateGraphics(*m_device, pipelineCreateInfo))
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return VK_NULL_HANDLE;
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if (!m_debugName.empty())
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pipelineData.pipeline.SetDebugName(m_debugName);
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auto it = m_pipelines.emplace(key, std::move(pipelineData)).first;
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return it->second.pipeline;
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}
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void VulkanRenderPipeline::UpdateDebugName(std::string_view name)
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{
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m_debugName = name;
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}
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std::vector<VkPipelineColorBlendAttachmentState> VulkanRenderPipeline::BuildColorBlendAttachmentStateList(const RenderPipelineInfo& pipelineInfo)
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{
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std::vector<VkPipelineColorBlendAttachmentState> colorBlendStates;
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@@ -87,6 +87,11 @@ namespace Nz
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return true;
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}
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void VulkanRenderPipelineLayout::UpdateDebugName(std::string_view name)
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{
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m_pipelineLayout.SetDebugName(name);
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}
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auto VulkanRenderPipelineLayout::AllocatePool() -> DescriptorPool&
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{
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StackVector<VkDescriptorPoolSize> poolSizes = NazaraStackVector(VkDescriptorPoolSize, m_layoutInfo.bindings.size());
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@@ -81,6 +81,11 @@ namespace Nz
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m_owner.GetDevice()->vkUpdateDescriptorSets(*m_owner.GetDevice(), UInt32(writeOps.size()), writeOps.data(), 0U, nullptr);
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}
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void VulkanShaderBinding::UpdateDebugName(std::string_view name)
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{
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return m_owner.m_device->SetDebugName(VK_OBJECT_TYPE_DESCRIPTOR_SET, static_cast<UInt64>(reinterpret_cast<std::uintptr_t>(static_cast<VkDescriptorSet>(m_descriptorSet))), name);
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}
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void VulkanShaderBinding::Release()
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{
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m_owner.Release(*this);
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@@ -146,6 +146,11 @@ namespace Nz
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NazaraError("this language is not supported");
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return false;
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}
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void VulkanShaderModule::UpdateDebugName(std::string_view name)
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{
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m_shaderModule.SetDebugName(name);
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}
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}
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#if defined(NAZARA_PLATFORM_WINDOWS)
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@@ -339,6 +339,11 @@ namespace Nz
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return true;
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}
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void VulkanTexture::UpdateDebugName(std::string_view name)
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{
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return m_device.SetDebugName(VK_OBJECT_TYPE_IMAGE, static_cast<UInt64>(reinterpret_cast<std::uintptr_t>(m_image)), name);
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}
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void VulkanTexture::InitForFormat(PixelFormat pixelFormat, VkImageCreateInfo& createImage, VkImageViewCreateInfo& createImageView)
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{
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createImageView.components = {
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@@ -32,6 +32,11 @@ namespace Nz
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if (!m_sampler.Create(device, createInfo))
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throw std::runtime_error("Failed to create sampler: " + TranslateVulkanError(m_sampler.GetLastErrorCode()));
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}
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void VulkanTextureSampler::UpdateDebugName(std::string_view name)
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{
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return m_sampler.SetDebugName(name);
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}
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}
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#if defined(NAZARA_PLATFORM_WINDOWS)
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