Renderer: Implement and use debug names

This commit is contained in:
SirLynix
2022-12-02 22:46:43 +01:00
parent 54aafe05a1
commit 77642cf431
74 changed files with 290 additions and 38 deletions

View File

@@ -133,6 +133,11 @@ namespace Nz
{
OnRenderPassRelease(this);
}
void VulkanRenderPass::UpdateDebugName(std::string_view name)
{
return m_renderPass.SetDebugName(name);
}
}
#if defined(NAZARA_PLATFORM_WINDOWS)