Refactor SpirV classes

SpirvStatementVisitor was merged with SpirvExpressionLoad
SpirvExpressionLoadAccessMember was renamed SpirvExpressionLoad
This commit is contained in:
Jérôme Leclercq
2020-08-23 21:56:30 +02:00
parent 6c379eff68
commit 77b66620c9
12 changed files with 591 additions and 714 deletions

View File

@@ -4,13 +4,14 @@
#pragma once
#ifndef NAZARA_SPIRVEXPRESSIONLOAD_HPP
#define NAZARA_SPIRVEXPRESSIONLOAD_HPP
#ifndef NAZARA_SPIRVEXPRESSIONLOADACCESSMEMBER_HPP
#define NAZARA_SPIRVEXPRESSIONLOADACCESSMEMBER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Shader/Config.hpp>
#include <Nazara/Shader/ShaderAstVisitorExcept.hpp>
#include <Nazara/Shader/ShaderVarVisitorExcept.hpp>
#include <Nazara/Shader/SpirvData.hpp>
#include <vector>
namespace Nz
@@ -25,37 +26,35 @@ namespace Nz
SpirvExpressionLoad(SpirvExpressionLoad&&) = delete;
~SpirvExpressionLoad() = default;
UInt32 EvaluateExpression(const ShaderNodes::ExpressionPtr& expr);
UInt32 Evaluate(ShaderNodes::Expression& node);
using ShaderAstVisitorExcept::Visit;
using ShaderAstVisitor::Visit;
void Visit(ShaderNodes::AccessMember& node) override;
void Visit(ShaderNodes::AssignOp& node) override;
void Visit(ShaderNodes::BinaryOp& node) override;
void Visit(ShaderNodes::Cast& node) override;
void Visit(ShaderNodes::Constant& node) override;
void Visit(ShaderNodes::DeclareVariable& node) override;
void Visit(ShaderNodes::ExpressionStatement& node) override;
void Visit(ShaderNodes::Identifier& node) override;
void Visit(ShaderNodes::IntrinsicCall& node) override;
void Visit(ShaderNodes::Sample2D& node) override;
void Visit(ShaderNodes::SwizzleOp& node) override;
using ShaderVarVisitorExcept::Visit;
void Visit(ShaderNodes::BuiltinVariable& var) override;
using ShaderVarVisitor::Visit;
void Visit(ShaderNodes::InputVariable& var) override;
void Visit(ShaderNodes::LocalVariable& var) override;
void Visit(ShaderNodes::ParameterVariable& var) override;
void Visit(ShaderNodes::UniformVariable& var) override;
SpirvExpressionLoad& operator=(const SpirvExpressionLoad&) = delete;
SpirvExpressionLoad& operator=(SpirvExpressionLoad&&) = delete;
private:
void PushResultId(UInt32 value);
UInt32 PopResultId();
struct Pointer
{
SpirvStorageClass storage;
UInt32 resultId;
UInt32 pointedTypeId;
};
struct Value
{
UInt32 resultId;
};
std::vector<UInt32> m_resultIds;
SpirvWriter& m_writer;
std::variant<std::monostate, Pointer, Value> m_value;
};
}