From 780e7e2defac2c6ff6bee662eaffc6ba97769d0a Mon Sep 17 00:00:00 2001 From: SirLynix Date: Fri, 10 Mar 2023 13:27:47 +0100 Subject: [PATCH] Graphics/Phong: Set default AmbientColor to white --- src/Nazara/Graphics/PredefinedMaterials.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Nazara/Graphics/PredefinedMaterials.cpp b/src/Nazara/Graphics/PredefinedMaterials.cpp index 73141dc23..c7e33e6e4 100644 --- a/src/Nazara/Graphics/PredefinedMaterials.cpp +++ b/src/Nazara/Graphics/PredefinedMaterials.cpp @@ -43,7 +43,7 @@ namespace Nz void PredefinedMaterials::AddPhongSettings(MaterialSettings& settings) { - settings.AddValueProperty("AmbientColor", Color::Black()); + settings.AddValueProperty("AmbientColor", Color::White()); settings.AddValueProperty("SpecularColor", Color::White()); settings.AddValueProperty("Shininess", 2.f); settings.AddTextureProperty("EmissiveMap", ImageType::E2D);