Lua/LuaInstance: Fix missing memory/time methods

This commit is contained in:
Lynix
2017-06-10 22:29:17 +02:00
parent 35ba78510b
commit 78182502e3
3 changed files with 49 additions and 14 deletions

View File

@@ -25,10 +25,19 @@ namespace Nz
LuaInstance(LuaInstance&& instance) = default;
~LuaInstance();
inline std::size_t GetMemoryLimit() const;
inline std::size_t GetMemoryUsage() const;
inline UInt32 GetTimeLimit() const;
inline void SetMemoryLimit(std::size_t memoryLimit);
inline void SetTimeLimit(UInt32 limit);
LuaInstance& operator=(const LuaInstance&) = delete;
LuaInstance& operator=(LuaInstance&& instance) = default;
private:
inline void SetMemoryUsage(std::size_t memoryUsage);
static void* MemoryAllocator(void *ud, void *ptr, std::size_t osize, std::size_t nsize);
static void TimeLimiter(lua_State* internalState, lua_Debug* debug);