Lua/LuaInstance: Fix missing memory/time methods
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@@ -25,10 +25,19 @@ namespace Nz
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LuaInstance(LuaInstance&& instance) = default;
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~LuaInstance();
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inline std::size_t GetMemoryLimit() const;
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inline std::size_t GetMemoryUsage() const;
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inline UInt32 GetTimeLimit() const;
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inline void SetMemoryLimit(std::size_t memoryLimit);
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inline void SetTimeLimit(UInt32 limit);
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LuaInstance& operator=(const LuaInstance&) = delete;
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LuaInstance& operator=(LuaInstance&& instance) = default;
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private:
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inline void SetMemoryUsage(std::size_t memoryUsage);
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static void* MemoryAllocator(void *ud, void *ptr, std::size_t osize, std::size_t nsize);
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static void TimeLimiter(lua_State* internalState, lua_Debug* debug);
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