Utility: Add a better way to attach objects to joints

This commit is contained in:
SirLynix
2022-08-30 18:31:04 +02:00
parent 45c947faf1
commit 7949c57f16
9 changed files with 67 additions and 20 deletions

View File

@@ -12,13 +12,13 @@ namespace Nz
{
}
const Joint& SkeletonComponent::GetAttachedJoint(std::size_t jointIndex) const
{
return *m_referenceSkeleton->GetJoint(jointIndex);
}
Node* SkeletonComponent::GetRootNode()
{
return m_referenceSkeleton->GetRootJoint();
}
const Skeleton& SkeletonComponent::GetAttachedSkeleton() const
{
return *m_referenceSkeleton;
}
}