Utility: Add a better way to attach objects to joints
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@ -167,17 +167,17 @@ int main()
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}
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}*/
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entt::entity bobEntity = registry.create();
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entt::handle bobEntity = entt::handle(registry, registry.create());
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{
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auto& bobNode = registry.emplace<Nz::NodeComponent>(bobEntity);
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auto& bobNode = bobEntity.emplace<Nz::NodeComponent>();
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//bobNode.SetRotation(Nz::EulerAnglesf(-90.f, -90.f, 0.f));
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//bobNode.SetScale(1.f / 40.f * 0.5f);
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//bobNode.SetPosition(bobNode.GetScale() * Nz::Vector3f(0.f, -bobAABB.height / 2.f + bobAABB.y, 0.f));
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auto& bobGfx = registry.emplace<Nz::GraphicsComponent>(bobEntity);
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auto& bobGfx = bobEntity.emplace<Nz::GraphicsComponent>();
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bobGfx.AttachRenderable(bobModel, 0xFFFFFFFF);
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auto& sharedSkeleton = registry.emplace<Nz::SharedSkeletonComponent>(bobEntity, skeleton);
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auto& sharedSkeleton = bobEntity.emplace<Nz::SharedSkeletonComponent>(skeleton);
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entt::entity sphereEntity = registry.create();
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@ -219,7 +219,7 @@ int main()
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auto& sphereNode = registry.emplace<Nz::NodeComponent>(sphereEntity);
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sphereNode.SetScale(0.1f);
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sphereNode.SetInheritScale(false);
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sphereNode.SetParent(sharedSkeleton.GetAttachedJoint(83));
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sphereNode.SetParentJoint(bobEntity, "RightHand");
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auto& sphereBody = registry.emplace<Nz::RigidBody3DComponent>(sphereEntity, &physSytem.GetPhysWorld());
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sphereBody.SetGeom(std::make_shared<Nz::SphereCollider3D>(0.1f));
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@ -230,7 +230,7 @@ int main()
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entt::entity smallBobEntity = registry.create();
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auto& smallBobNode = registry.emplace<Nz::NodeComponent>(smallBobEntity);
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smallBobNode.SetParent(sharedSkeleton.GetAttachedJoint(59));
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smallBobNode.SetParentJoint(bobEntity, "LeftHand");
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auto& smallBobGfx = registry.emplace<Nz::GraphicsComponent>(smallBobEntity);
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smallBobGfx.AttachRenderable(bobModel, 0xFFFFFFFF);
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@ -22,6 +22,8 @@ namespace Nz
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~NodeComponent() = default;
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void SetParent(entt::handle entity, bool keepDerived = false);
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void SetParentJoint(entt::handle entity, const std::string& jointName, bool keepDerived = false);
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void SetParentJoint(entt::handle entity, std::size_t jointIndex, bool keepDerived = false);
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using Node::SetParent;
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NodeComponent& operator=(const NodeComponent&) = default;
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@ -23,12 +23,11 @@ namespace Nz
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SharedSkeletonComponent(SharedSkeletonComponent&& sharedSkeletalComponent) noexcept;
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~SharedSkeletonComponent() = default;
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const Joint& GetAttachedJoint(std::size_t jointIndex) const override;
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SharedSkeletonComponent& operator=(const SharedSkeletonComponent& sharedSkeletalComponent);
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SharedSkeletonComponent& operator=(SharedSkeletonComponent&& sharedSkeletalComponent) noexcept;
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private:
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const Skeleton& GetAttachedSkeleton() const override;
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inline bool IsAttachedSkeletonOutdated() const;
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void OnReferenceJointsInvalidated(const Skeleton* skeleton);
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void SetSkeletonParent(Node* parent);
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@ -23,11 +23,13 @@ namespace Nz
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SkeletonComponent(SkeletonComponent&& skeletalComponent) noexcept = default;
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~SkeletonComponent() = default;
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const Joint& GetAttachedJoint(std::size_t jointIndex) const override;
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Node* GetRootNode();
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SkeletonComponent& operator=(const SkeletonComponent&) = delete;
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SkeletonComponent& operator=(SkeletonComponent&& skeletalComponent) noexcept = default;
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private:
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const Skeleton& GetAttachedSkeleton() const override;
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};
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}
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@ -20,7 +20,9 @@ namespace Nz
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SkeletonComponentBase(SkeletonComponentBase&&) noexcept = default;
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~SkeletonComponentBase() = default;
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virtual const Joint& GetAttachedJoint(std::size_t jointIndex) const = 0;
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inline std::size_t FindJointByName(const std::string& jointName) const;
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inline const Joint& GetAttachedJoint(std::size_t jointIndex) const;
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inline const std::shared_ptr<Skeleton>& GetSkeleton() const;
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SkeletonComponentBase& operator=(const SkeletonComponentBase&) = default;
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@ -29,6 +31,8 @@ namespace Nz
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protected:
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SkeletonComponentBase(std::shared_ptr<Skeleton> skeleton);
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virtual const Skeleton& GetAttachedSkeleton() const = 0;
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std::shared_ptr<Skeleton> m_referenceSkeleton;
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};
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}
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@ -12,6 +12,16 @@ namespace Nz
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{
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}
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inline std::size_t SkeletonComponentBase::FindJointByName(const std::string& jointName) const
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{
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return m_referenceSkeleton->GetJointIndex(jointName);
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}
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inline const Joint& SkeletonComponentBase::GetAttachedJoint(std::size_t jointIndex) const
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{
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return *GetAttachedSkeleton().GetJoint(jointIndex);
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}
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inline const std::shared_ptr<Skeleton>& SkeletonComponentBase::GetSkeleton() const
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{
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return m_referenceSkeleton;
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@ -3,6 +3,8 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Components/NodeComponent.hpp>
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#include <Nazara/Utility/Components/SharedSkeletonComponent.hpp>
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#include <Nazara/Utility/Components/SkeletonComponent.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Utility/Debug.hpp>
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@ -15,4 +17,32 @@ namespace Nz
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Node::SetParent(nodeComponent, keepDerived);
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}
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void NodeComponent::SetParentJoint(entt::handle entity, const std::string& jointName, bool keepDerived)
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{
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SkeletonComponentBase* skeletonComponent = entity.try_get<SkeletonComponent>();
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if (!skeletonComponent)
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skeletonComponent = entity.try_get<SharedSkeletonComponent>();
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NazaraAssert(skeletonComponent, "entity doesn't have a SkeletonComponent nor a SharedSkeletonComponent");
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std::size_t jointIndex = skeletonComponent->FindJointByName(jointName);
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if (jointIndex == Skeleton::InvalidJointIndex)
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{
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NazaraError("skeleton has no joint \"" + jointName + "\"");
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return;
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}
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Node::SetParent(skeletonComponent->GetAttachedJoint(jointIndex), keepDerived);
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}
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void NodeComponent::SetParentJoint(entt::handle entity, std::size_t jointIndex, bool keepDerived)
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{
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SkeletonComponentBase* skeletonComponent = entity.try_get<SkeletonComponent>();
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if (!skeletonComponent)
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skeletonComponent = entity.try_get<SharedSkeletonComponent>();
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NazaraAssert(skeletonComponent, "entity doesn't have a SkeletonComponent nor a SharedSkeletonComponent");
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Node::SetParent(skeletonComponent->GetAttachedJoint(jointIndex), keepDerived);
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}
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}
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@ -31,11 +31,6 @@ namespace Nz
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SetupSkeleton();
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}
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const Joint& SharedSkeletonComponent::GetAttachedJoint(std::size_t jointIndex) const
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{
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return *m_attachedSkeleton.GetJoint(jointIndex);
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}
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SharedSkeletonComponent& SharedSkeletonComponent::operator=(const SharedSkeletonComponent& sharedSkeletalComponent)
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{
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SkeletonComponentBase::operator=(sharedSkeletalComponent);
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@ -58,6 +53,11 @@ namespace Nz
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return *this;
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}
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const Skeleton& SharedSkeletonComponent::GetAttachedSkeleton() const
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{
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return m_attachedSkeleton;
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}
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void SharedSkeletonComponent::OnReferenceJointsInvalidated(const Skeleton* skeleton)
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{
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m_skeletonJointInvalidated = true;
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@ -12,13 +12,13 @@ namespace Nz
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{
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}
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const Joint& SkeletonComponent::GetAttachedJoint(std::size_t jointIndex) const
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{
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return *m_referenceSkeleton->GetJoint(jointIndex);
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}
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Node* SkeletonComponent::GetRootNode()
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{
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return m_referenceSkeleton->GetRootJoint();
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}
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const Skeleton& SkeletonComponent::GetAttachedSkeleton() const
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{
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return *m_referenceSkeleton;
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}
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}
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