Physics3D: Switch from Newton Dynamics to Bullet3

This commit is contained in:
SirLynix
2023-03-07 19:17:49 +01:00
committed by Jérôme Leclercq
parent ec1efb5e56
commit 795efae3a0
13 changed files with 625 additions and 935 deletions

View File

@@ -120,11 +120,11 @@ local modules = {
},
Physics2D = {
Deps = {"NazaraUtility"},
Packages = {"entt", "chipmunk2d"}
Packages = { "chipmunk2d", "entt" }
},
Physics3D = {
Deps = {"NazaraUtility"},
Packages = {"entt", "newtondynamics3"}
Packages = { "bullet3", "entt", "ordered_map" }
},
Platform = {
Deps = {"NazaraUtility"},
@@ -209,6 +209,7 @@ option("unitybuild", { description = "Build the engine using unity build", defau
-- Nazara dependencies
add_repositories("nazara-engine-repo https://github.com/NazaraEngine/xmake-repo")
add_requires("nazarautils")
add_requires("nzsl", { debug = is_mode("debug"), configs = { with_symbols = not is_mode("release"), shared = not is_plat("wasm", "android") } })
@@ -222,6 +223,7 @@ end
-- Thirdparty dependencies
add_requires(
"bullet3",
"chipmunk2d",
"dr_wav",
"entt 3.11.1",
@@ -247,7 +249,6 @@ end
if not is_plat("wasm") then
-- these libraries aren't supported yet on emscripten
add_requires("efsw")
add_requires("newtondynamics3", { debug = is_plat("windows") and is_mode("debug") }) -- Newton doesn't like compiling in Debug on Linux
add_requires("openal-soft", { configs = { shared = true }})
end