Optimize out a lot of std::string construction and allocations (#415)

Update CommandLineParameters.hpp

Update CommandLineParametersTests.cpp

Update WebContext.hpp

xmake check-files -f

Fix MaterialPassRegistry
This commit is contained in:
Jérôme Leclercq
2023-12-30 14:50:57 +01:00
committed by GitHub
parent f7c9060364
commit 79ec135af7
57 changed files with 219 additions and 210 deletions

View File

@@ -64,7 +64,7 @@ namespace Nz
Animation(Animation&&) noexcept;
~Animation();
bool AddSequence(const Sequence& sequence);
bool AddSequence(Sequence sequence);
void AnimateSkeleton(Skeleton* targetSkeleton, std::size_t frameA, std::size_t frameB, float interpolation) const;
bool CreateSkeletal(std::size_t frameCount, std::size_t jointCount);
@@ -74,23 +74,23 @@ namespace Nz
std::size_t GetFrameCount() const;
std::size_t GetJointCount() const;
Sequence* GetSequence(const std::string& sequenceName);
Sequence* GetSequence(std::string_view sequenceName);
Sequence* GetSequence(std::size_t index);
const Sequence* GetSequence(const std::string& sequenceName) const;
const Sequence* GetSequence(std::string_view sequenceName) const;
const Sequence* GetSequence(std::size_t index) const;
std::size_t GetSequenceCount() const;
std::size_t GetSequenceIndex(const std::string& sequenceName) const;
std::size_t GetSequenceIndex(std::string_view sequenceName) const;
SequenceJoint* GetSequenceJoints(std::size_t frameIndex = 0);
const SequenceJoint* GetSequenceJoints(std::size_t frameIndex = 0) const;
AnimationType GetType() const;
bool HasSequence(const std::string& sequenceName) const;
bool HasSequence(std::string_view sequenceName) const;
bool HasSequence(std::size_t index = 0) const;
bool IsLoopPointInterpolationEnabled() const;
bool IsValid() const;
void RemoveSequence(const std::string& sequenceName);
void RemoveSequence(std::string_view sequenceName);
void RemoveSequence(std::size_t index);
Animation& operator=(const Animation&) = delete;