Added Quaternion component type
Not compatible with Vertex Declaration though Former-commit-id: 3174553981ab23fe59ed616c2ce1a27bf7db0108
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@@ -1931,10 +1931,11 @@ GLenum NzOpenGL::ComponentType[] =
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GL_INT, // nzComponentType_Int1
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GL_INT, // nzComponentType_Int2
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GL_INT, // nzComponentType_Int3
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GL_INT // nzComponentType_Int4
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GL_INT, // nzComponentType_Int4
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GL_FLOAT // nzComponentType_Quaternion
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};
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static_assert(nzComponentType_Max+1 == 13, "Attribute type array is incomplete");
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static_assert(nzComponentType_Max+1 == 14, "Attribute type array is incomplete");
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GLenum NzOpenGL::CubemapFace[] =
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{
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