Fix compilation
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@@ -547,6 +547,7 @@ int main()
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std::size_t lightOutput;
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Nz::SubmeshRenderer submeshRenderer;
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std::unique_ptr<Nz::ElementRendererData> submeshRendererData = submeshRenderer.InstanciateData();
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std::size_t forwardPassIndex = Nz::Graphics::Instance()->GetMaterialPassRegistry().GetPassIndex("ForwardPass");
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@@ -655,7 +656,7 @@ int main()
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for (const auto& element : elements)
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elementPointers.emplace_back(element.get());
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submeshRenderer.Render(builder, elementPointers.data(), elementPointers.size());
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submeshRenderer.Render(*submeshRendererData, builder, elementPointers.data(), elementPointers.size());
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});
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Nz::FramePass& lightingPass = graph.AddPass("Lighting pass");
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