From 7a980044cd441b25e96e01d7528b0069186616d1 Mon Sep 17 00:00:00 2001 From: Lynix Date: Sat, 18 Mar 2023 22:06:56 +0100 Subject: [PATCH] Fix compilation --- include/Nazara/Utility/Node.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/Nazara/Utility/Node.hpp b/include/Nazara/Utility/Node.hpp index ed2a2a771..98ba1a1f3 100644 --- a/include/Nazara/Utility/Node.hpp +++ b/include/Nazara/Utility/Node.hpp @@ -85,7 +85,7 @@ namespace Nz void SetScale(const Vector3f& scale, CoordSys coordSys = CoordSys::Local, Invalidation invalidation = Invalidation::InvalidateRecursively); inline void SetScale(float scale, CoordSys coordSys = CoordSys::Local, Invalidation invalidation = Invalidation::InvalidateRecursively); inline void SetScale(float scaleX, float scaleY, float scaleZ = 1.f, CoordSys coordSys = CoordSys::Local, Invalidation invalidation = Invalidation::InvalidateRecursively); - inline void SetTransform(const Vector3f& position, const Quaternionf& rotation, const Vector3f& scale, CoordSys coordSys = CoordSys::Local, Invalidation invalidation = Invalidation::InvalidateRecursively); + void SetTransform(const Vector3f& position, const Quaternionf& rotation, const Vector3f& scale, CoordSys coordSys = CoordSys::Local, Invalidation invalidation = Invalidation::InvalidateRecursively); inline void SetTransformMatrix(const Matrix4f& matrix, Invalidation invalidation = Invalidation::InvalidateRecursively); // Local -> global