Mesh no longer contains the animation

Former-commit-id: 5dfcfe50f9c82310303120031a0def594fafd4f7
This commit is contained in:
Lynix
2012-11-27 22:02:45 +01:00
parent 53730b532d
commit 7ad24eff08
6 changed files with 29 additions and 217 deletions

View File

@@ -33,7 +33,7 @@ class NAZARA_API NzKeyframeMesh final : public NzSubMesh
bool GetVertex(NzMeshVertex* dest, unsigned int frameIndex, unsigned int vertexIndex, bool queryUV = true) const;
const NzVertexBuffer* GetVertexBuffer() const override;
void Interpolate(unsigned int frameA, unsigned int frameB, float interpolation) const;
void Interpolate(const NzAnimation* animation, unsigned int frameA, unsigned int frameB, float interpolation) const;
bool IsAnimated() const override;
bool IsValid();